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Recursion [Current Iteration: I, 003]

Discussion in 'Statistical Roleplays' started by Eebit, Jan 2, 2015.

  1. RE: Recursion II [Current Iteration: I, 002]

    Auntie Em casts Chocolate Drop on Judit! 6 Int Healing!
    Remaining MP: 10/30

    Auntie Em's hearts swells with the Labour of Love! 8% Max MP Recovery!

    Auntie Em
    MP: 12/30
     
  2. RE: Recursion II [Current Iteration: I, 002]

    Using Pawn Influence, Judit moves to E6! (F3 > F4 > D5 > D6)

    Judit rides the Conveyer Belt and lands on E9!

    Judit attacks CALEBOT! 6 ATK damage!
     
  3. RE: Recursion II [Current Iteration: I, 002]

    Jericho moves to F8! (F6>F7>F8)

    Jericho attacks BARBORG! 5 Atk damage!
     
  4. RE: Recursion II [Current Iteration: I, 002]

    Iteration I ~ Level 002

    Location: Magyard Factory -- Entrance Level

    Objective: Defeat all enemies!

    Achievement: Escargot to Go, Please - Eliminate all Charge Slug units before the Fifth Player Phase. [Achievement Failed]

    Atmosphere: Red Alert - A tight corridor, sirens blaring loudly everywhere... things are bound to get more than a little cramped. When passing through a Cell occupied by Allied Units, there is a 25% Chance that unit will be Stunned on their next Turn.

    Party Limit: 5/5

    Music: Weapons Factory

    -----~---~---~-----

    Jericho's Augment: Bulwark has 1 Turn left.

    Jericho's Def. Reduction fades...

    Yume's Drive Cooldown has 3 Turns left.

    Yume's Def. Reduction has 1 Turn left.

    -----~---~---~-----

    BARBORG takes 13 Damage!! (Yume)
    HP: -3/20

    BARBORG K.O.!

    Yume's Drive Boost: Overkiller fades, and BOOST is reduced to 0.
    - ➤➤➤➤➤ +

    -------

    Judit recovers 6 HP (Em).
    HP: 10/25

    Judit is no longer in Critical condition.

    Judit | No Change...
    X-Gauge: {/////}{/////}{/////}

    Em's Innate Property Labour of Love activates! Em recovers 2 MP.
    MP: 12/30

    -------

    CALEBOT takes 3 Damage. (Judit)
    HP: 17/20

    BARBORG takes 3 Damage. (Judit)
    HP: -6/20

    -------

    Jericho cannot move to F8 (Occupied by Yume).

    Jericho moves to F7 instead.

    BARBORG is out of Range!


    ~ Gauge Step ~

    Jericho | No Change...
    X-Gauge: {/////}{/////}{/////}

    Em | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Yume | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Judit | Full Gauge.
    X-Gauge: {/////}{/////}{/////}


    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {~} {~} {L} {w} { } { } { } { } { } B
    { } {w} {M} {~} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    {D} { } { } {E} { } {>} {>} {>} {T} {d} E
    {^} { } { } { } { } { } {J} {Y} {B} {d} F
    {^} { } {S} { } { } { } { } { } {C} {d} G
    {^} {<} {<} {<} {E} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} {N} {~} {w} { } { } { } { } J
    { } {w} {B} {~} {~} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-


    ~ Neutral Phase VI ~

    Cells B2, B3, C3, C4, K4, and K5 are covered with a Slime Trail for 2 more Turns.

    Cell J5 is covered with a Slime Trail for 1 more Turn.

    -------

    Lardaver moves to B3 (B4 - B3 ).

    Cell B4 becomes covered with a {~} Slime Trail for 3 Turns.

    Lardaver waits...

    -------

    Moldurac moves to C4 (C3 - C4).

    Cell C3's Slime Trail has its Duration Refreshed (3 Turns).

    Moldurac waits...

    -------

    Nyor waits...


    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {~} {L} {~} {w} { } { } { } { } { } B
    { } {w} {~} {M} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    {D} { } { } {E} { } {>} {>} {>} {T} {d} E
    {^} { } { } { } { } { } {J} {Y} {B} {d} F
    {^} { } {S} { } { } { } { } { } {C} {d} G
    {^} {<} {<} {<} {E} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} {N} {~} {w} { } { } { } { } J
    { } {w} {B} {~} {~} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-


    ~ Enemy Phase VI ~

    CALEBOT moves to G8 (G9 - G8).

    CALEBOT basic attacks Yume (F8)! 7 ATK Damage!

    Yume takes 4 Damage.
    HP: 8/30


    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {~} {L} {~} {w} { } { } { } { } { } B
    { } {w} {~} {M} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    {D} { } { } {E} { } {>} {>} {>} {T} {d} E
    {^} { } { } { } { } { } {J} {Y} {B} {d} F
    {^} { } {S} { } { } { } { } {C} { } {d} G
    {^} {<} {<} {<} {E} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} {N} {~} {w} { } { } { } { } J
    { } {w} {B} {~} {~} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-


    Jericho (Enforcer) *Augment: Bulwark (1)*
    HP: 17/25
    MP: 5/25
    Atk: 6
    Def: 5
    Int: 2
    Spr: 2
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Auntie Em (Baker) *Labour of Love [2]*
    HP: 17/20
    MP: 12/30
    Atk: 2
    Def: 3
    Int: 6
    Spr: 4
    Critical: 3%
    Evade: 1%
    Move: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Yume (Drive Engineer) *Drive Cooldown (3)*
    - ➤➤➤➤➤ +
    HP: 8/30
    MP: 3/15
    Atk: 6
    Def: 4 -- 3 (1)
    Int: 2
    Spr: 4
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Judit (Pawn)
    HP: 10/25
    MP: 17/25
    Atk: 6
    Def: 4
    Int: 2
    Spr: 3
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Sashna (Fortune Sewer) *KO*
    X-Gauge: {/////}{/////}{/////}

    Lardarver (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Moldurac (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Nyor (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    BARBORG (Security Drone Mk. I) *KO*
    X-Gauge: {/////}{/////}{/////}

    CALEBOT (Security Drone Mk. I)
    HP: 17/20
    MP: 0/35
    Atk: 7
    Def: 3
    Int: 1
    Spr: 2
    Critical: 4%
    Evasion: 5%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    DALFORM (Security Drone Mk. I) *KO*
    X-Gauge: {/////}{/////}{/////}

    EOROID (Security Drone Mk. I) *KO*
    X-Gauge: {/////}{/////}{/////}

    { } - Empty Cell

    { } - Nonexistent Cell

    {^} - Conveyor Belt (Upward)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {<} - Conveyor Belt (Left)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {>} - Conveyor Belt (Right)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {~} - Slime Trail
    --- When Landed or Passed: Reduces Enemy Unit's Movement by 1
    --- Interacts with Lightning Element


    {b} - Conveyor Switch
    --- Cannot be Occupied
    --- Interacts with Lightning Element
    --- Trigger Command: Press! [Reverses the Direction of the Conveyor Belts]
    --- HP: 25/25
    --- Def: 10
    --- Spr: 8
    --- CON: 4/10


    {g} Glass Door
    --- Cannot be Occupied
    --- Block Property
    --- Trigger Command: Open! [Open the Glass Door.]
    --- HP: 15/15
    --- Def: 8
    --- Spr: 4


    {B} - Bag
    --- Trigger Command: Search! [Rummage through the Bag for its contents.]


    {d} Steel Door
    --- Cannot be Occupied
    --- Indestructible
    --- Trigger Command: Escape! [Open the Steel Doors and flee from battle like the cowards you are. Requires 6 ATK.]
    --- CON: 6/10


    {w} - Wall Cell
    --- Cannot be Occupied
    --- HP: 50/50
    --- Def: 32
    --- Spr: 26
    --- CON: 7/10


    ~ Player Phase VII ~
     
  5. RE: Recursion [Current Iteration: I, 002]

    Auntie Em moves to F5!

    Auntie Em attacks Calebot! 6 Int Damage!

    Auntie Em's heart swells with the Labour of Love! 8% Max MP Recovery!

    Auntie Em
    MP: 14/30
     
  6. RE: Recursion [Current Iteration: I, 002]

    Jericho moves to G7!

    Jericho attacks CALEBOT! 5 Atk Damage!
     
  7. RE: Recursion [Current Iteration: I, 002]

    Yume attacks CALEBOT! 6 Atk Damage.

    Yume moves to F6 (F8 > F7 > F6)

    Drive Cooldown: 2 Turns
     
  8. RE: Recursion [Current Iteration: I, 002]

    Using Pawn Influence, Judit moves to F8! (E9 > F8)

    Judit uses Pawn Strike on Calebot! 7 ATK damage!

    MP: 9/25
     
  9. RE: Recursion [Current Iteration: I, 002]

    Iteration I ~ Level 002

    Location: Magyard Factory -- Entrance Level

    Objective: Defeat all enemies!

    Achievement: Escargot to Go, Please - Eliminate all Charge Slug units before the Fifth Player Phase. [Achievement Failed]

    Atmosphere: Red Alert - A tight corridor, sirens blaring loudly everywhere... things are bound to get more than a little cramped. When passing through a Cell occupied by Allied Units, there is a 25% Chance that unit will be Stunned on their next Turn.

    Party Limit: 5/5

    Music: Weapons Factory

    -----~---~---~-----

    Jericho's Augment: Bulwark has faded...

    Yume's Drive Cooldown has 2 Turns left.

    Yume's Def. Reduction has faded...

    -----~---~---~-----

    CALEBOT takes 4 Damage. (Em)
    HP: 13/20

    Em's Innate Property Labour of Love activates! Em recovers 2 MP.
    MP: 14/30

    -------

    CALEBOT takes 2 Damage. (Jericho)
    HP: 11/20

    -------

    CALEBOT takes 3 Damage. (Yume)
    HP: 8/20

    Yume's BOOST increased by 1!
    - ➤➤➤➤ +

    -------

    CALEBOT takes 4 Damage. (Judit)
    HP: 4/20

    CALEBOT enters Critical Status!


    ~ Gauge Step ~

    Jericho | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Em | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Yume | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Judit | Full Gauge.
    X-Gauge: {/////}{/////}{/////}


    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {~} {L} {~} {w} { } { } { } { } { } B
    { } {w} {~} {M} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    {D} { } { } { } { } {>} {>} {>} { } {d} E
    {^} { } { } { } {E} {Y} { } {T} {B} {d} F
    {^} { } {S} { } { } { } {J} {C} { } {d} G
    {^} {<} {<} {<} {E} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} {N} {~} {w} { } { } { } { } J
    { } {w} {B} {~} {~} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-


    ~ Neutral Phase VII ~

    Cells B4 and C3 are covered with a Slime Trail for 2 more Turns.

    Cells B2, B3, C4, and K4 are covered with a Slime Trail for 1 more Turn.

    The Slime Trail in Cell J5 fades...

    -------

    Lardaver moves to C3 (B3 - C3).

    Cell B3's Slime Trail has its Duration Refreshed (3 Turns).

    Lardaver waits...

    -------

    Moldurac moves to B3 (C4 - B4 - B3).

    Cells C3 and C4's Slime Trail have their Durations Refreshed (3 Turns).

    Moldurac waits...

    -------

    Nyor moves to K5 (J4 - J5 - K5).

    Cells J4 and J5 become covered with a Slime Trail for 3 Turns.

    Nyor waits...


    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {~} {M} {~} {w} { } { } { } { } { } B
    { } {w} {L} {~} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    {D} { } { } { } { } {>} {>} {>} { } {d} E
    {^} { } { } { } {E} {Y} { } {T} {B} {d} F
    {^} { } {S} { } { } { } {J} {C} { } {d} G
    {^} {<} {<} {<} {E} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} {~} {~} {w} { } { } { } { } J
    { } {w} {B} {~} {N} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-


    ~ Enemy Phase VII ~

    CALEBOT basic attacks Judit (F8)! 7 ATK Damage!

    Judit takes 3 Damage.
    HP: 7/25

    CALEBOT moves to G9 (G8 - G9).


    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {~} {M} {~} {w} { } { } { } { } { } B
    { } {w} {L} {~} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    {D} { } { } { } { } {>} {>} {>} { } {d} E
    {^} { } { } { } {E} {Y} { } {T} {B} {d} F
    {^} { } {S} { } { } { } {J} { } {C} {d} G
    {^} {<} {<} {<} {E} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} {~} {~} {w} { } { } { } { } J
    { } {w} {B} {~} {N} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-


    Jericho (Enforcer)
    HP: 17/25
    MP: 5/25
    Atk: 6
    Def: 5
    Int: 2
    Spr: 2
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Auntie Em (Baker) *Labour of Love [2]*
    HP: 17/20
    MP: 14/30
    Atk: 2
    Def: 3
    Int: 6
    Spr: 4
    Critical: 3%
    Evade: 1%
    Move: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Yume (Drive Engineer) *Drive Cooldown (2)*
    - ➤➤➤➤ +
    HP: 8/30
    MP: 3/15
    Atk: 6
    Def: 4
    Int: 2
    Spr: 4
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Judit (Pawn)
    HP: 7/25
    MP: 9/25
    Atk: 6
    Def: 4
    Int: 2
    Spr: 3
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Sashna (Fortune Sewer) *KO*
    X-Gauge: {/////}{/////}{/////}

    Lardarver (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Moldurac (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Nyor (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    BARBORG (Security Drone Mk. I) *KO*
    X-Gauge: {/////}{/////}{/////}

    CALEBOT (Security Drone Mk. I) *CRITICAL*
    HP: 4/20
    MP: 0/35
    Atk: 7
    Def: 3
    Int: 1
    Spr: 2
    Critical: 4%
    Evasion: 5%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    DALFORM (Security Drone Mk. I) *KO*
    X-Gauge: {/////}{/////}{/////}

    EOROID (Security Drone Mk. I) *KO*
    X-Gauge: {/////}{/////}{/////}

    { } - Empty Cell

    { } - Nonexistent Cell

    {^} - Conveyor Belt (Upward)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {<} - Conveyor Belt (Left)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {>} - Conveyor Belt (Right)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {~} - Slime Trail
    --- When Landed or Passed: Reduces Enemy Unit's Movement by 1
    --- Interacts with Lightning Element


    {b} - Conveyor Switch
    --- Cannot be Occupied
    --- Interacts with Lightning Element
    --- Trigger Command: Press! [Reverses the Direction of the Conveyor Belts]
    --- HP: 25/25
    --- Def: 10
    --- Spr: 8
    --- CON: 4/10


    {g} Glass Door
    --- Cannot be Occupied
    --- Block Property
    --- Trigger Command: Open! [Open the Glass Door.]
    --- HP: 15/15
    --- Def: 8
    --- Spr: 4


    {B} - Bag
    --- Trigger Command: Search! [Rummage through the Bag for its contents.]


    {d} Steel Door
    --- Cannot be Occupied
    --- Indestructible
    --- Trigger Command: Escape! [Open the Steel Doors and flee from battle like the cowards you are. Requires 6 ATK.]
    --- CON: 6/10


    {w} - Wall Cell
    --- Cannot be Occupied
    --- HP: 50/50
    --- Def: 32
    --- Spr: 26
    --- CON: 7/10


    ~ Player Phase VIII ~
     
  10. RE: Recursion [Current Iteration: I, 002]

    Auntie Em moves to G6!

    Auntie Em attacks CALEBOT! 6 Int Damage!

    Auntie Em's heart swells with the Labour of Love! 8% Max MP Recovery!

    Auntie Em
    MP: 16/30
     
  11. RE: Recursion [Current Iteration: I, 002]

    Judit waits...
     
  12. RE: Recursion [Current Iteration: I, 002]

    Yume uses Special Command: Cycle Mana!
    Effectiveness: +2 MP (10%)
    MP: 5/15

    Yume waits...

    Drive Cooldown: 1 Turn
     
  13. RE: Recursion [Current Iteration: I, 002]

    Jericho moves to E7! (F7 > E7)

    The conveyor belt moves Jericho to E9!

    Jericho waits...
     
  14. RE: Recursion [Current Iteration: I, 002]

    Iteration I ~ Level 002

    Location: Magyard Factory -- Entrance Level

    Objective: Defeat all enemies!

    Achievement: Escargot to Go, Please - Eliminate all Charge Slug units before the Fifth Player Phase. [Achievement Failed]

    Atmosphere: Red Alert - A tight corridor, sirens blaring loudly everywhere... things are bound to get more than a little cramped. When passing through a Cell occupied by Allied Units, there is a 25% Chance that unit will be Stunned on their next Turn.

    Party Limit: 5/5

    Music: Weapons Factory

    -----~---~---~-----

    Yume's Drive Cooldown has 1 Turn left.

    -----~---~---~-----

    CALEBOT takes 4 Damage. (Em)
    HP: 0/20

    CALEBOT Perfect Kill!

    Em's Innate Property Labour of Love activates! Em recovers 2 MP.
    MP: 16/30

    -------

    Yume recovers 2 MP.
    MP: 5/15

    All Enemy Units have been defeated. Proceed through the Steel Doors to progress.

    ~ Gauge Step ~

    Jericho | No Change...
    X-Gauge: {/////}{/////}{/////}

    Em | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Yume | No Change...
    X-Gauge: {/////}{/////}{/////}

    Judit | No Change...
    X-Gauge: {/////}{/////}{/////}


    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {~} {M} {~} {w} { } { } { } { } { } B
    { } {w} {L} {~} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    {D} { } { } { } { } {>} {>} {>} {J} {d} E
    {^} { } { } { } { } {Y} { } {T} {B} {d} F
    {^} { } {S} { } { } {E} { } { } {C} {d} G
    {^} {<} {<} {<} {E} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} {~} {~} {w} { } { } { } { } J
    { } {w} {B} {~} {N} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-


    ~ Neutral Phase VIII ~

    Cells B3, C3, C4, J4, and J5 are covered with a Slime Trail for 2 more Turns.

    Cell B4 is covered with a Slime Trail for 1 more Turn.

    The Slime Trail in Cells B2 and K4 fade...

    -------

    Lardaver wonders where its food is...

    Lardaver moves to B4 (C3 - C4 - B4).

    Cells C3 and C4's Slime Trail have their Durations Refreshed (3 Turns).

    -------

    Moldurac moves to B2 (B3 - B2).

    Cell B3's Slime Trail has its Duration Refreshed (3 Turns).

    Moldurac waits...

    -------

    Nyor moves to J5 (K5 - J5).

    Cell K5 becomes covered with a Slime Trail for 3 Turns.

    Nyor considers for a moment the cold, lifeless automaton corpse heaped behind the Glass Door. How fragile we all are...


    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {M} {~} {L} {w} { } { } { } { } { } B
    { } {w} {~} {~} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    {D} { } { } { } { } {>} {>} {>} {J} {d} E
    {^} { } { } { } { } {Y} { } {T} {B} {d} F
    {^} { } {S} { } { } {E} { } { } {C} {d} G
    {^} {<} {<} {<} {E} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} {~} {N} {w} { } { } { } { } J
    { } {w} {B} { } {~} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-


    Jericho (Enforcer)
    HP: 17/25
    MP: 5/25
    Atk: 6
    Def: 5
    Int: 2
    Spr: 2
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Auntie Em (Baker) *Labour of Love [2]*
    HP: 17/20
    MP: 16/30
    Atk: 2
    Def: 3
    Int: 6
    Spr: 4
    Critical: 3%
    Evade: 1%
    Move: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Yume (Drive Engineer) *Drive Cooldown (1)*
    - ➤➤➤➤ +
    HP: 8/30
    MP: 5/15
    Atk: 6
    Def: 4
    Int: 2
    Spr: 4
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Judit (Pawn)
    HP: 7/25
    MP: 9/25
    Atk: 6
    Def: 4
    Int: 2
    Spr: 3
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Sashna (Fortune Sewer) *KO*
    X-Gauge: {/////}{/////}{/////}

    Lardarver (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Moldurac (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Nyor (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    BARBORG (Security Drone Mk. I) *KO*
    X-Gauge: {/////}{/////}{/////}

    CALEBOT (Security Drone Mk. I) *Perfect Kill*
    X-Gauge: {/////}{/////}{/////}

    DALFORM (Security Drone Mk. I) *KO*
    X-Gauge: {/////}{/////}{/////}

    EOROID (Security Drone Mk. I) *KO*
    X-Gauge: {/////}{/////}{/////}

    { } - Empty Cell

    { } - Nonexistent Cell

    {^} - Conveyor Belt (Upward)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {<} - Conveyor Belt (Left)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {>} - Conveyor Belt (Right)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {~} - Slime Trail
    --- When Landed or Passed: Reduces Enemy Unit's Movement by 1
    --- Interacts with Lightning Element


    {b} - Conveyor Switch
    --- Cannot be Occupied
    --- Interacts with Lightning Element
    --- Trigger Command: Press! [Reverses the Direction of the Conveyor Belts]
    --- HP: 25/25
    --- Def: 10
    --- Spr: 8
    --- CON: 4/10


    {g} Glass Door
    --- Cannot be Occupied
    --- Block Property
    --- Trigger Command: Open! [Open the Glass Door.]
    --- HP: 15/15
    --- Def: 8
    --- Spr: 4


    {B} - Bag
    --- Trigger Command: Search! [Rummage through the Bag for its contents.]


    {d} Steel Door
    --- Cannot be Occupied
    --- Indestructible
    --- Trigger Command: Escape! [Open the Steel Doors and continue with your escape. Requires 6 ATK.]
    --- CON: 6/10


    {w} - Wall Cell
    --- Cannot be Occupied
    --- HP: 50/50
    --- Def: 32
    --- Spr: 26
    --- CON: 7/10


    ~ Player Phase IX ~
     
  15. RE: Recursion [Current Iteration: I, 002]

    Yume uses Special Command: Cycle Mana!
    Effectiveness: +1 MP (5%)
    MP: 6/15

    Yume moves to G5 (F6 > F5 > G5)

    Drive Cooldown: CLEAR
     
  16. RE: Recursion [Current Iteration: I, 002]

    Auntie Em casts Chocolate Drop on Yume! 6 Int HP Recovery!
    Remaining MP: 10/30

    Auntie Em's heart swells with the Labour of Love! 8% Max MP Recovery!

    Auntie Em
    MP: 12/30
     
  17. RE: Recursion [Current Iteration: I, 002]

    Judit moves to H8! (F8>G8>H8)

    Judit rides the Conveyer Belt and lands on H5!

    Judit waits...
     
  18. RE: Recursion [Current Iteration: I, 002]

    Jericho waits...
     
  19. RE: Recursion [Current Iteration: I, 002]

    Iteration I ~ Level 002

    Location: Magyard Factory -- Entrance Level

    Objective: Defeat all enemies!

    Achievement: Escargot to Go, Please - Eliminate all Charge Slug units before the Fifth Player Phase. [Achievement Failed]

    Atmosphere: Red Alert - A tight corridor, sirens blaring loudly everywhere... things are bound to get more than a little cramped. When passing through a Cell occupied by Allied Units, there is a 25% Chance that unit will be Stunned on their next Turn.

    Party Limit: 5/5

    Music: Weapons Factory

    -----~---~---~-----

    Yume's Drive Skills are off Cooldown!

    -----~---~---~-----

    Yume recovers 6 HP (Em).
    HP: 14/30

    Em's Innate Property Labour of Love activates! Em recovers 2 MP.
    MP: 12/30

    -------

    Yume recovers 1 MP.
    MP: 6/15

    -------

    Judit crashes into EOROID (H5)!

    Judit takes 4 Damage.
    HP: 3/25

    Judit enters Critical Status!

    Judit | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    EOROID takes 3 Damage.
    HP: -5/20

    EOROID is Knocked Back to H4!

    EOROID lands on the Conveyor Belt and is transported to E1!

    EOROID crashes into DALFORM (E1)!

    EOROID takes 3 Damage.
    HP: -8/20

    DALFORM takes 3 Damage.
    HP: -9/20

    DALFORM is Knocked Back to D1!

    DALFORM takes 3 Damage.
    HP: -12/20

    DALFORM is destroyed...

    ~ Gauge Step ~

    Jericho | No Change...
    X-Gauge: {/////}{/////}{/////}

    Em | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Yume | No Change...
    X-Gauge: {/////}{/////}{/////}

    Judit | No Change...
    X-Gauge: {/////}{/////}{/////}


    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {M} {~} {L} {w} { } { } { } { } { } B
    { } {w} {~} {~} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    {E} { } { } { } { } {>} {>} {>} {J} {d} E
    {^} { } { } { } { } { } { } { } {B} {d} F
    {^} { } {S} { } {Y} {E} { } { } {C} {d} G
    {^} {<} {<} {<} {T} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} {~} {N} {w} { } { } { } { } J
    { } {w} {B} { } {~} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-


    ~ Neutral Phase IX ~

    Cells B3, C3, C4, and K5 are covered with a Slime Trail for 2 more Turns.

    Cells J4, and J5 are covered with a Slime Trail for 1 more Turn.

    The Slime Trail in Cell B4 fades...

    -------

    Lardaver moves to B3 (B4 - B3).

    Cell B4 becomes covered with a Slime Trail for 3 Turns.

    Lardaver waits...

    -------

    Moldurac moves to C3 (B2 - B3 - C3).

    Cell B2 becomes covered with a Slime Trail for 3 Turns.

    Cell B3's Slime Trail has its Duration Refreshed (3 Turns).

    Moldurac waits...

    -------

    Nyor moves to K4 (J5 - K5 - K4).

    Cells J5, and K5's Slime Trail have their Durations Refreshed (3 Turns).

    Nyor waits...


    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {~} {L} {~} {w} { } { } { } { } { } B
    { } {w} {M} {~} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    {E} { } { } { } { } {>} {>} {>} {J} {d} E
    {^} { } { } { } { } { } { } { } {B} {d} F
    {^} { } {S} { } {Y} {E} { } { } {C} {d} G
    {^} {<} {<} {<} {T} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} {~} {~} {w} { } { } { } { } J
    { } {w} {B} {N} {~} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-


    Jericho (Enforcer)
    HP: 17/25
    MP: 5/25
    Atk: 6
    Def: 5
    Int: 2
    Spr: 2
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Auntie Em (Baker) *Labour of Love [2]*
    HP: 17/20
    MP: 12/30
    Atk: 2
    Def: 3
    Int: 6
    Spr: 4
    Critical: 3%
    Evade: 1%
    Move: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Yume (Drive Engineer)
    - ➤➤➤➤ +
    HP: 14/30
    MP: 6/15
    Atk: 6
    Def: 4
    Int: 2
    Spr: 4
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Judit (Pawn) *CRITICAL*
    HP: 3/25
    MP: 9/25
    Atk: 6
    Def: 4
    Int: 2
    Spr: 3
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Sashna (Fortune Sewer) *KO*
    X-Gauge: {/////}{/////}{/////}

    Lardarver (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Moldurac (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Nyor (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    BARBORG (Security Drone Mk. I) *KO*
    X-Gauge: {/////}{/////}{/////}

    CALEBOT (Security Drone Mk. I) *Perfect Kill*
    X-Gauge: {/////}{/////}{/////}

    DALFORM (Security Drone Mk. I) *KO* *Destroyed*
    X-Gauge: {/////}{/////}{/////}

    EOROID (Security Drone Mk. I) *KO*
    X-Gauge: {/////}{/////}{/////}

    { } - Empty Cell

    { } - Nonexistent Cell

    {^} - Conveyor Belt (Upward)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {<} - Conveyor Belt (Left)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {>} - Conveyor Belt (Right)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {~} - Slime Trail
    --- When Landed or Passed: Reduces Enemy Unit's Movement by 1
    --- Interacts with Lightning Element


    {b} - Conveyor Switch
    --- Cannot be Occupied
    --- Interacts with Lightning Element
    --- Trigger Command: Press! [Reverses the Direction of the Conveyor Belts]
    --- HP: 25/25
    --- Def: 10
    --- Spr: 8
    --- CON: 4/10


    {g} Glass Door
    --- Cannot be Occupied
    --- Block Property
    --- Trigger Command: Open! [Open the Glass Door.]
    --- HP: 15/15
    --- Def: 8
    --- Spr: 4


    {B} - Bag
    --- Trigger Command: Search! [Rummage through the Bag for its contents.]


    {d} Steel Door
    --- Cannot be Occupied
    --- Indestructible
    --- Trigger Command: Escape! [Open the Steel Doors and continue with your escape. Requires 6 ATK.]
    --- CON: 6/10


    {w} - Wall Cell
    --- Cannot be Occupied
    --- HP: 50/50
    --- Def: 32
    --- Spr: 26
    --- CON: 7/10


    ~ Player Phase X ~
     
  20. RE: Recursion [Current Iteration: I, 002]

    Judit triggers the command Open!

    Using Pawn Influence, Judit moves to F5! (H5 > G4 > F4 > F5)
     

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