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Recursion [Current Iteration: I, 003]

Discussion in 'Statistical Roleplays' started by Eebit, Jan 2, 2015.

  1. RE: Recursion II [Current Iteration: I, 002]

    Iteration I ~ Level 002

    Location: Magyard Factory -- Entrance Level

    Objective: Defeat all enemies!

    Achievement: Escargot to Go, Please - Eliminate all Charge Slug units before the Fifth Player Phase. [10 Achievement Points]

    Atmosphere: Red Alert - A tight corridor, sirens blaring loudly everywhere... things are bound to get more than a little cramped. When passing through a Cell occupied by Allied Units, there is a 25% Chance that unit will be Stunned on their next Turn.

    Party Limit: 5/5

    Music: Weapons Factory

    -----~---~---~-----

    Jericho's Augment: Bulwark has 2 Turns left.

    Jericho's Def. Reduction has 2 Turns left.

    Yume's Drive Cooldown has 3 Turns left.

    Judit's Def. Reduction has 2 Turns left.

    Sashna's Stamping Thread: Fire has 2 Turns left.

    -----~---~---~-----

    Em's Innate Property Labour of Love activates! Em recovers 2 MP.
    MP: 22/30

    -------

    DALFORM takes 3 Damage (Judit).
    HP: 17/20

    -------

    DALFORM takes 7 Damage (Yume).
    HP: 10/20

    Yume's BOOST increased by 2!
    - ➤➤➤➤➤ +

    Yume enters FULLBOOST! Damage Output of Basic Attacks increased by 20%!

    -------

    BARBORG takes 2 Damage (Jericho).
    HP: 18/20

    -------

    DALFORM takes 2 Fire Damage (Sashna). CRITICAL HIT!!
    HP: 8/20

    DALFORM's Resistance to the Fire Element is reduced for 3 Turns!
    Fire Resistance: -10%

    DALFORM evades Entanglement.

    -------

    BARBORG takes 4 Damage (Em).
    HP: 14/20


    ~ Gauge Step ~

    Jericho | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Em | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Yume | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Judit | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Sashna | Full Gauge.
    X-Gauge: {/////}{/////}{/////}



    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {~} {~} {M} {w} { } { } { } { } { } B
    { } {w} {L} {~} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    { } { } { } {E} { } {>} {>} {>} { } {d} E
    {^} { } { } { } {J} {B} { } {C} { } {d} F
    {^} { } {T} {S} {Y} {E} { } { } { } {d} G
    {^} {<} {<} {<} {D} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} { } {N} {w} { } { } { } { } J
    { } {w} {B} {~} {~} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-



    ~ Neutral Phase II ~

    Cells B2, B3, C4, K4, and K5 are covered with a Slime Trail for 2 more Turns.

    -------

    Lardaver moves to B3 (C3 - B3).

    Cell C3 becomes covered with {~} Slime Trail for 3 Turns.

    Lardaver waits...

    -------

    Moldurac moves to C3 (B4 - C4 - C3).

    Cell B4 becomes covered with {~} Slime Trail for 3 Turns.

    Cell C4's Slime Trail has its Duration Refreshed (3 Turns).

    Moldurac waits...

    -------

    Nyor moves to K4 (J5 - J4 - K4).

    Cells J5 and J4 become covered with {~} Slime Trail for 3 Turns.

    Nyor waits...



    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {~} {L} {~} {w} { } { } { } { } { } B
    { } {w} {M} {~} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    { } { } { } {E} { } {>} {>} {>} { } {d} E
    {^} { } { } { } {J} {B} { } {C} { } {d} F
    {^} { } {T} {S} {Y} {E} { } { } { } {d} G
    {^} {<} {<} {<} {D} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} {~} {~} {w} { } { } { } { } J
    { } {w} {B} {N} {~} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-



    ~ Enemy Phase II ~

    BARBORG uses FIST: Puncture Armour on Jericho (F5)!

    BARBORG's S-Ability MODE: Supercharge activates! 8 ATK Damage! Reduces DEF by 20%!
    MP: 21/35

    Jericho takes 3 Damage.
    HP: 20/25

    Jericho's DEF is reduced by 20%! Duration Refresh! (Current: -30%)
    Def: 5 --- 4 (3)

    BARBORG waits...

    BARBORG's Fire Resistance Reduction has 3 Turns left.

    -------

    CALEBOT moves to G7 (F8 - G8 - G7).

    CALEBOT uses BEAM: Electropulse on Jericho (F5)!
    MP: 23/ 35

    CALEBOT's S-Ability MODE: Supercharge activates! 7 Electric ATK Damnage! Chance of Paralyze!

    Jericho takes 2 Electric Damage.
    HP: 18/25

    Jericho evades Paralyze.

    -------

    DALFORM moves to H4 (H5 - H4).

    DALFORM rides the Conveyor Belt and lands on E1!

    DALFORM uses BEAM: Electropulse on Auntie Em (E4)! 6 Electric ATK Damage! Chance of Spasm!
    MP: 22/35

    Em takes 3 Electric Damage.
    HP: 17/20

    Em evades Spasm.

    -------

    EOROID moves to H6 (G6 - H6).

    EOROID rides the Conveyor Belt and lands on H5!

    EOROID uses BOMB: Contact Decimation on Judit (G3)!
    MP: 18/35

    EOROID's S-Ability MODE: Supercharge activates! 11 ATK Damage, with Splash of 10 ATK Damage!

    Judit takes 8 Damage.
    HP: 8/25

    Sashna takes 8 Splash Damage.
    HP: 12/20



    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {~} {L} {~} {w} { } { } { } { } { } B
    { } {w} {M} {~} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    {D} { } { } {E} { } {>} {>} {>} { } {d} E
    {^} { } { } { } {J} {B} { } { } { } {d} F
    {^} { } {T} {S} {Y} { } {C} { } { } {d} G
    {^} {<} {<} {<} {E} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} {~} {~} {w} { } { } { } { } J
    { } {w} {B} {N} {~} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-


    Jericho (Enforcer) *Augment: Bulwark (2)*
    HP: 18/25
    MP: 15/25
    Atk: 6
    Def: 5 --- 4 (3)
    Int: 2
    Spr: 2
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Auntie Em (Baker) *Labour of Love [2]*
    HP: 17/20
    MP: 22/30
    Atk: 2
    Def: 3
    Int: 6
    Spr: 4
    Critical: 3%
    Evade: 1%
    Move: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Yume (Drive Engineer) *FULLBOOST*
    - ➤➤➤➤➤ +
    HP: 30/30
    MP: 9/15
    Atk: 6
    Def: 4
    Int: 2
    Spr: 4
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Judit (Pawn)
    HP: 8/25
    MP: 25/25
    Atk: 6
    Def: 4 --- 3 (2)
    Int: 2
    Spr: 3
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Sashna (Fortune Sewer) *Stamping Thread: Fire (2)*
    HP: 12/20
    MP: 21/35
    Atk: 2
    Def: 2
    Int: 6
    Spr: 4
    Critical: 4%
    Evasion: 5%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Lardarver (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Moldurac (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Nyor (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    BARBORG (Security Drone Mk. I)
    HP: 14/20
    MP: 21/35
    Atk: 7
    Def: 3
    Int: 1
    Spr: 2
    Critical: 4%
    Evasion: 5%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    CALEBOT (Security Drone Mk. I)
    HP: 20/20
    MP: 23/35
    Atk: 7
    Def: 3
    Int: 1
    Spr: 2
    Critical: 4%
    Evasion: 5%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    DALFORM (Security Drone Mk. I) *Fire Resistance -10% (3)*
    HP: 8/20
    MP: 22/35
    Atk: 7
    Def: 3
    Int: 1
    Spr: 2
    Critical: 4%
    Evasion: 5%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    EOROID (Security Drone Mk. I)
    HP: 20/20
    MP: 18/35
    Atk: 7
    Def: 3
    Int: 1
    Spr: 2
    Critical: 4%
    Evasion: 5%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    { } - Empty Cell

    { } - Nonexistent Cell

    {^} - Conveyor Belt (Upward)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {<} - Conveyor Belt (Left)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {>} - Conveyor Belt (Right)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {~} - Slime Trail
    --- When Landed or Passed: Reduces Enemy Unit's Movement by 1
    --- Interacts with Lightning Element


    {b} - Conveyor Switch
    --- Cannot be Occupied
    --- Interacts with Lightning Element
    --- Trigger Command: Press! [Reverses the Direction of the Conveyor Belts]
    --- HP: 25/25
    --- Def: 10
    --- Spr: 8
    --- CON: 4/10


    {g} Glass Door
    --- Cannot be Occupied
    --- Block Property
    --- Trigger Command: Open! [Open the Glass Door.]
    --- HP: 15/15
    --- Def: 8
    --- Spr: 4


    {B} - Bag
    --- Trigger Command: Search! [Rummage through the Bag for its contents.]


    {d} Steel Door
    --- Cannot be Occupied
    --- Indestructible
    --- Trigger Command: Escape! [Open the Steel Doors and flee from battle like the cowards you are. Requires 6 ATK.]
    --- CON: 6/10


    {w} - Wall Cell
    --- Cannot be Occupied
    --- HP: 50/50
    --- Def: 32
    --- Spr: 26
    --- CON: 7/10


    ~ Player Phase III ~
     
  2. RE: Recursion II [Current Iteration: I, 002]

    Auntie Em casts Chocolate Drop on Judit! 6 Int Healing!
    Remaining MP: 16/30

    Auntie Em's heart swells with the Labour of Love! 8% Max MP Recovery!

    Auntie Em
    MP: 18/30
     
  3. RE: Recursion II [Current Iteration: I, 002]

    Jericho attacks BARBORG! 5 Atk Damage!

    Jericho waits...
     
  4. RE: Recursion II [Current Iteration: I, 002]

    Judit moves to F2! (G3 > G2 > F2)

    Using Pawn Influence, Judit uses Pawn Strike on DALFORM! 8 ATK damage!
    Remaining MP: 17/25
     
  5. RE: Recursion II [Current Iteration: I, 002]

    Yume attacks EOROID! 7 Atk Damage.

    Yume waits...

    Drive Cooldown: 2 Turns
     
  6. RE: Recursion II [Current Iteration: I, 002]

    Sashna moves to F3!

    Sashna attacks DALFORM! 6 INT Damage! 

    Sensitivities activates!

    Pinpoints reduces DALFORM's fire resistance by 10%
     
  7. RE: Recursion II [Current Iteration: I, 002]

    Iteration I ~ Level 002

    Location: Magyard Factory -- Entrance Level

    Objective: Defeat all enemies!

    Achievement: Escargot to Go, Please - Eliminate all Charge Slug units before the Fifth Player Phase. [10 Achievement Points]

    Atmosphere: Red Alert - A tight corridor, sirens blaring loudly everywhere... things are bound to get more than a little cramped. When passing through a Cell occupied by Allied Units, there is a 25% Chance that unit will be Stunned on their next Turn.

    Party Limit: 5/5

    Music: Weapons Factory

    -----~---~---~-----

    Jericho's Augment: Bulwark has 1 Turn left.

    Jericho's Def. Reduction has 2 Turns left.

    Yume's Drive Cooldown has 2 Turns left.

    Judit's Def. Reduction has 1 Turn left.

    Sashna's Stamping Thread: Fire has 1 Turn left.

    -----~---~---~-----

    Judit recovers 6 HP (Em).
    HP: 14/25

    Em's Innate Property Labour of Love activates! Em recovers 2 MP.
    MP: 18/30

    -------

    BARBORG takes 2 Damage (Jericho).
    HP: 12/20

    -------

    DALFORM takes 9 Damage (Judit). CRITICAL HIT!!
    HP: -1/20

    DALFORM K.O.!

    -------

    EOROID takes 8 Damage (Yume). CRITICAL HIT!!
    HP: 12/20

    Yume is in FULLBOOST (Turn 1)!
    - ➤➤➤➤➤ +

    -------

    Sashna's Innate Property Sensitivities activates! Weakness Modifier increases by 25%!

    DALFORM takes 5 Fire Damage (Sashna).
    HP: -6/20

    DALFORM's Resistance to the Fire Element is reduced for 3 Turns!
    Fire Resistance: -20%

    ~ Gauge Step ~

    Jericho | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Em | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Yume | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Judit | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Sashna | Full Gauge.
    X-Gauge: {/////}{/////}{/////}


    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {~} {L} {~} {w} { } { } { } { } { } B
    { } {w} {M} {~} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    {D} { } { } {E} { } {>} {>} {>} { } {d} E
    {^} {T} {S} { } {J} {B} { } { } { } {d} F
    {^} { } { } { } {Y} { } {C} { } { } {d} G
    {^} {<} {<} {<} {E} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} {~} {~} {w} { } { } { } { } J
    { } {w} {B} {N} {~} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-


    ~ Neutral Phase III ~

    Cells B4, C3, C4, J4, and J5 are covered with a Slime Trail for 2 more Turns.

    Cells B2, B3, K4, and K5 are covered with a Slime Trail for 1 more Turn.

    -------

    Lardaver moves to B4 (B3 - B4).

    Cell B3's Slime Trail has its Duration Refreshed (3 Turns).

    Lardaver waits...

    -------

    Moldurac moves to B2 (C3 - B3 - B2).

    Cells C3, B3's Slime Trail have their Duration Refreshed (3 Turns).

    Moldurac waits...

    -------

    Nyor moves to J5 (K4 - K5 - J5).

    Cells K4, K5's Slime Trail have their Duration Refreshed (3 Turns).

    Nyor waits...


    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {M} {~} {L} {w} { } { } { } { } { } B
    { } {w} {~} {~} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    {D} { } { } {E} { } {>} {>} {>} { } {d} E
    {^} {T} {S} { } {J} {B} { } { } { } {d} F
    {^} { } { } { } {Y} { } {C} { } { } {d} G
    {^} {<} {<} {<} {E} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} {~} {N} {w} { } { } { } { } J
    { } {w} {B} {~} {~} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-


    ~ Enemy Phase III ~

    BARBORG uses FIST: Puncture Armour on Jericho (F5)!

    BARBORG's S-Ability MODE: Supercharge activates! 8 ATK Damage! Reduces DEF by 20%!
    MP: 14/35

    Jericho takes 3 Damage.
    HP: 17/25

    Jericho's DEF is reduced by 20%! Duration Refresh! (Current: -50% [MAX])
    Def: 5 --- 3 (3)

    BARBORG moves to F8 (F6 - F7 - F8).

    -------

    CALEBOT moves to F6 (G7 - F7 - F6).

    CALEBOT uses FIST: Puncture Armour on Jericho (F5)!

    CALEBOT's S-Ability MODE: Supercharge activates! 8 ATK Damage! Reduces DEF by 20%!
    MP: 16/35

    Jericho takes 4 Damage.
    HP: 14/25

    Jericho evades Paralyze.

    -------

    EOROID basic attacks Yume (G5)! 7 ATK Damage!

    Yume takes 3 Damage.
    HP: 27/30

    EOROID waits...


    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {M} {~} {L} {w} { } { } { } { } { } B
    { } {w} {~} {~} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    {D} { } { } {E} { } {>} {>} {>} { } {d} E
    {^} {T} {S} { } {J} {C} { } {B} { } {d} F
    {^} { } { } { } {Y} { } { } { } { } {d} G
    {^} {<} {<} {<} {E} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} {~} {N} {w} { } { } { } { } J
    { } {w} {B} {~} {~} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-


    Jericho (Enforcer) *Augment: Bulwark (1)*
    HP: 14/25
    MP: 15/25
    Atk: 6
    Def: 5 --- 3 (3)
    Int: 2
    Spr: 2
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Auntie Em (Baker) *Labour of Love [2]*
    HP: 17/20
    MP: 18/30
    Atk: 2
    Def: 3
    Int: 6
    Spr: 4
    Critical: 3%
    Evade: 1%
    Move: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Yume (Drive Engineer) *FULLBOOST* *Drive Cooldown (2)*
    - ➤➤➤➤➤ +
    HP: 27/30
    MP: 9/15
    Atk: 6
    Def: 4
    Int: 2
    Spr: 4
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Judit (Pawn)
    HP: 14/25
    MP: 17/25
    Atk: 6
    Def: 4 --- 3 (1)
    Int: 2
    Spr: 3
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Sashna (Fortune Sewer) *Stamping Thread: Fire (1)*
    HP: 12/20
    MP: 21/35
    Atk: 2
    Def: 2
    Int: 6
    Spr: 4
    Critical: 4%
    Evasion: 5%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Lardarver (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Moldurac (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Nyor (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    BARBORG (Security Drone Mk. I)
    HP: 12/20
    MP: 14/35
    Atk: 7
    Def: 3
    Int: 1
    Spr: 2
    Critical: 4%
    Evasion: 5%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    CALEBOT (Security Drone Mk. I)
    HP: 20/20
    MP: 16/35
    Atk: 7
    Def: 3
    Int: 1
    Spr: 2
    Critical: 4%
    Evasion: 5%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    DALFORM (Security Drone Mk. I) *KO*
    X-Gauge: {/////}{/////}{/////}

    EOROID (Security Drone Mk. I)
    HP: 12/20
    MP: 18/35
    Atk: 7
    Def: 3
    Int: 1
    Spr: 2
    Critical: 4%
    Evasion: 5%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    { } - Empty Cell

    { } - Nonexistent Cell

    {^} - Conveyor Belt (Upward)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {<} - Conveyor Belt (Left)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {>} - Conveyor Belt (Right)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {~} - Slime Trail
    --- When Landed or Passed: Reduces Enemy Unit's Movement by 1
    --- Interacts with Lightning Element


    {b} - Conveyor Switch
    --- Cannot be Occupied
    --- Interacts with Lightning Element
    --- Trigger Command: Press! [Reverses the Direction of the Conveyor Belts]
    --- HP: 25/25
    --- Def: 10
    --- Spr: 8
    --- CON: 4/10


    {g} Glass Door
    --- Cannot be Occupied
    --- Block Property
    --- Trigger Command: Open! [Open the Glass Door.]
    --- HP: 15/15
    --- Def: 8
    --- Spr: 4


    {B} - Bag
    --- Trigger Command: Search! [Rummage through the Bag for its contents.]


    {d} Steel Door
    --- Cannot be Occupied
    --- Indestructible
    --- Trigger Command: Escape! [Open the Steel Doors and flee from battle like the cowards you are. Requires 6 ATK.]
    --- CON: 6/10


    {w} - Wall Cell
    --- Cannot be Occupied
    --- HP: 50/50
    --- Def: 32
    --- Spr: 26
    --- CON: 7/10


    ~ Player Phase IV ~
     
  8. RE: Recursion II [Current Iteration: I, 002]

    Judit moves to G4. (F2 > G2 > G3 > G4)

    Using Pawn Influence, Judit attacks EOROID! 6 ATK damage!
     
  9. RE: Recursion II [Current Iteration: I, 002]

    Yume attacks EOROID! 7 Atk Damage.

    Yume waits...

    Drive Cooldown: 1 Turn
     
  10. RE: Recursion II [Current Iteration: I, 002]

    Jericho actives  Augment:Bulwark!

    MP: 5/25

    Jericho waits...
     
  11. RE: Recursion II [Current Iteration: I, 002]

    Auntie Em casts Chocolate Drop on Jericho! 6 Int Healing!
    Remaining MP: 12/30

    Auntie Em's heart swells with the Labour of Love! 8% Max MP Recovery!

    Auntie Em
    MP: 14/30
     
  12. RE: Recursion II [Current Iteration: I, 002]

    Sashna moves to G3! 


    Sashna casts Joint Succession! User is bestowed with Double Cast for 3 turns! 8MP!

    13/35MP
     
  13. RE: Recursion II [Current Iteration: I, 002]

    Iteration I ~ Level 002

    Location: Magyard Factory -- Entrance Level

    Objective: Defeat all enemies!

    Achievement: Escargot to Go, Please - Eliminate all Charge Slug units before the Fifth Player Phase. [10 Achievement Points]

    Atmosphere: Red Alert - A tight corridor, sirens blaring loudly everywhere... things are bound to get more than a little cramped. When passing through a Cell occupied by Allied Units, there is a 25% Chance that unit will be Stunned on their next Turn.

    Party Limit: 5/5

    Music: Weapons Factory

    -----~---~---~-----

    Jericho's Augment: Bulwark has 3 Turns left.

    Jericho's Def. Reduction has 2 Turns left.

    Yume's Drive Cooldown has 1 Turn left.

    Judit's Def. Reduction fades...

    Sashna's Stamping Thread: Fire fades...

    Sashna's Doublecast has 3 Turns left.

    -----~---~---~-----

    Jericho recovers 6 HP (Em).
    HP: 20/25

    Em's Innate Property Labour of Love activates! Em recovers 2 MP.
    MP: 14/30

    -------

    EOROID takes 3 Damage. (Judit)
    HP: 9/20

    -------

    EOROID takes 4 Damage. (Yume)
    HP: 5/20

    EOROID enters Critical Status!

    Yume is in FULLBOOST (Turn 2)!
    - ➤➤➤➤➤ +


    ~ Gauge Step ~

    Jericho | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Em | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Yume | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Judit | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Sashna | Full Gauge.
    X-Gauge: {/////}{/////}{/////}


    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {M} {~} {L} {w} { } { } { } { } { } B
    { } {w} {~} {~} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    {D} { } { } {E} { } {>} {>} {>} { } {d} E
    {^} { } { } { } {J} {B} { } { } { } {d} F
    {^} { } {S} {T} {Y} { } {C} { } { } {d} G
    {^} {<} {<} {<} {E} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} {~} {N} {w} { } { } { } { } J
    { } {w} {B} {~} {~} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-


    ~ Neutral Phase IV ~

    Cells B3, C3, K4, and K5 are covered with a Slime Trail for 2 more Turns.

    Cells B4, C4, J4, and J5 are covered with a Slime Trail for 1 more Turns.

    The Slime Trail in Cell B2 fades...

    -------

    Lardaver moves to C3 (B4 - B3 - C3).

    Cells B3 and C3's Slime Trail have their Durations Refreshed (3 Turns).

    Lardaver waits...

    -------

    Moldurac passes gas and then contemplates life.

    Moldurac waits...

    -------

    Nyor moves to K5 (J5 - K5).

    Cell J5's Slime Trail has its Duration Refreshed (3 Turns).

    Nyor waits...


    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {M} {~} {~} {w} { } { } { } { } { } B
    { } {w} {L} {~} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    {D} { } { } {E} { } {>} {>} {>} { } {d} E
    {^} { } { } { } {J} {B} { } { } { } {d} F
    {^} { } {S} {T} {Y} { } {C} { } { } {d} G
    {^} {<} {<} {<} {E} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} {~} {~} {w} { } { } { } { } J
    { } {w} {B} {~} {N} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-


    ~ Enemy Phase IV ~

    BARBORG uses BOMB: Contact Decimation on Judit (G4)! 9 ATK Damage! Splash of 8 ATK Damage!
    MP: 4/35

    Judit takes 5 Damage.
    HP: 9/25

    Sashna takes 6 Damage.
    HP: 6/20

    Yume takes 4 Damage.
    HP: 23/30

    BARBORG waits...

    -------

    CALEBOT uses BOMB: Contact Decimation on Judit (G4)! 9 ATK Damage! Splash of 8 ATK Damage!
    MP: 6/35

    Judit takes 5 Damage.
    HP: 4/25

    Judit enters Critical Status!

    Judit | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Sashna takes 6 Damage.
    HP: 0/20

    Sashna is K.O.'d.

    Yume takes 4 Damage.
    HP: 19/30

    CALEBOT waits...

    -------

    EOROID uses FIST: Puncture Armour on Yume (G5)!

    EOROID's S-Ability MODE: Supercharge activates! 8 ATK Damage! Reduces DEF by 20%!
    MP: 11/35

    Yume takes 4 Damage.
    HP: 15/30

    Yume's DEF is reduced by 20%!
    Def: 4 --- 3 (3)

    EOROID waits...


    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {M} {~} {~} {w} { } { } { } { } { } B
    { } {w} {L} {~} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    {D} { } { } {E} { } {>} {>} {>} { } {d} E
    {^} { } { } { } {J} {B} { } { } { } {d} F
    {^} { } {S} {T} {Y} { } {C} { } { } {d} G
    {^} {<} {<} {<} {E} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} {~} {~} {w} { } { } { } { } J
    { } {w} {B} {~} {N} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-


    Jericho (Enforcer) *Augment: Bulwark (3)*
    HP: 20/25
    MP: 5/25
    Atk: 6
    Def: 5 --- 3 (2)
    Int: 2
    Spr: 2
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Auntie Em (Baker) *Labour of Love [2]*
    HP: 17/20
    MP: 14/30
    Atk: 2
    Def: 3
    Int: 6
    Spr: 4
    Critical: 3%
    Evade: 1%
    Move: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Yume (Drive Engineer) *FULLBOOST* *Drive Cooldown (1)*
    - ➤➤➤➤➤ +
    HP: 15/30
    MP: 9/15
    Atk: 6
    Def: 4 -- 3 (3)
    Int: 2
    Spr: 4
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Judit (Pawn) *CRITICAL*
    HP: 4/25
    MP: 17/25
    Atk: 6
    Def: 4
    Int: 2
    Spr: 3
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Sashna (Fortune Sewer) *KO*
    X-Gauge: {/////}{/////}{/////}

    Lardarver (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Moldurac (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Nyor (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    BARBORG (Security Drone Mk. I)
    HP: 12/20
    MP: 4/35
    Atk: 7
    Def: 3
    Int: 1
    Spr: 2
    Critical: 4%
    Evasion: 5%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    CALEBOT (Security Drone Mk. I)
    HP: 20/20
    MP: 6/35
    Atk: 7
    Def: 3
    Int: 1
    Spr: 2
    Critical: 4%
    Evasion: 5%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    DALFORM (Security Drone Mk. I) *KO*
    X-Gauge: {/////}{/////}{/////}

    EOROID (Security Drone Mk. I) *CRITICAL*
    HP: 5/20
    MP: 11/35
    Atk: 7
    Def: 3
    Int: 1
    Spr: 2
    Critical: 4%
    Evasion: 5%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    { } - Empty Cell

    { } - Nonexistent Cell

    {^} - Conveyor Belt (Upward)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {<} - Conveyor Belt (Left)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {>} - Conveyor Belt (Right)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {~} - Slime Trail
    --- When Landed or Passed: Reduces Enemy Unit's Movement by 1
    --- Interacts with Lightning Element


    {b} - Conveyor Switch
    --- Cannot be Occupied
    --- Interacts with Lightning Element
    --- Trigger Command: Press! [Reverses the Direction of the Conveyor Belts]
    --- HP: 25/25
    --- Def: 10
    --- Spr: 8
    --- CON: 4/10


    {g} Glass Door
    --- Cannot be Occupied
    --- Block Property
    --- Trigger Command: Open! [Open the Glass Door.]
    --- HP: 15/15
    --- Def: 8
    --- Spr: 4


    {B} - Bag
    --- Trigger Command: Search! [Rummage through the Bag for its contents.]


    {d} Steel Door
    --- Cannot be Occupied
    --- Indestructible
    --- Trigger Command: Escape! [Open the Steel Doors and flee from battle like the cowards you are. Requires 6 ATK.]
    --- CON: 6/10


    {w} - Wall Cell
    --- Cannot be Occupied
    --- HP: 50/50
    --- Def: 32
    --- Spr: 26
    --- CON: 7/10


    ~ Player Phase V ~
     
  14. RE: Recursion II [Current Iteration: I, 002]

    Jericho attacks BARBORG! 5 Atk Damage!

    Jericho waits...
     
  15. RE: Recursion II [Current Iteration: I, 002]

    Using Pawn Influence, Judit attacks EOROID! 6 ATK damage!

    Judit moves to F3. (G4>F4>F3)
     
  16. RE: Recursion II [Current Iteration: I, 002]

    Auntie Em attacks EOROID! 6 Int Damage!

    Auntie Em's heart swells with the Labour of Love! 8% Max MP recovery!

    Auntie Em
    MP: 16/30
     
  17. RE: Recursion II [Current Iteration: I, 002]

    Yume moves to G6 (G5 > G6).

    Yume activates B-Ability: Overkiller!
    Use Counters: 0/1
     
  18. RE: Recursion II [Current Iteration: I, 002]

    Iteration I ~ Level 002

    Location: Magyard Factory -- Entrance Level

    Objective: Defeat all enemies!

    Achievement: Escargot to Go, Please - Eliminate all Charge Slug units before the Fifth Player Phase. [Achievement Failed]

    Atmosphere: Red Alert - A tight corridor, sirens blaring loudly everywhere... things are bound to get more than a little cramped. When passing through a Cell occupied by Allied Units, there is a 25% Chance that unit will be Stunned on their next Turn.

    Party Limit: 5/5

    Music: Weapons Factory

    -----~---~---~-----

    Jericho's Augment: Bulwark has 2 Turns left.

    Jericho's Def. Reduction has 1 Turn left.

    Yume's Drive Skills are off Cooldown!

    Yume's Def. Reduction has 2 Turns left.

    -----~---~---~-----

    Em's Innate Property Labour of Love activates! Em recovers 2 MP.
    MP: 16/30

    -------

    BARBORG takes 2 Damage. (Jericho)
    HP: 10/20

    -------

    EOROID takes 3 Damage. (Judit)
    HP: 2/20

    -------

    EOROID takes 4 Damage. (Em)
    HP: -2/20

    EOROID K.O.!

    -------

    Yume's next Basic Attack or Drive Skill will have its Damage Output augmented by 100%! (Drive Boost: Overkiller)

    Yume is in FULLBOOST (Turn 3)!
    - ➤➤➤➤➤ +


    ~ Gauge Step ~

    Jericho | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Em | Full Gauge.
    X-Gauge: {/////}{/////}{/////}

    Yume | No Change...
    X-Gauge: {/////}{/////}{/////}

    Judit | Full Gauge.
    X-Gauge: {/////}{/////}{/////}


    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {M} {~} {~} {w} { } { } { } { } { } B
    { } {w} {L} {~} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    {D} { } { } {E} { } {>} {>} {>} { } {d} E
    {^} { } {T} { } {J} {B} { } { } { } {d} F
    {^} { } {S} { } { } {Y} {C} { } { } {d} G
    {^} {<} {<} {<} {E} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} {~} {~} {w} { } { } { } { } J
    { } {w} {B} {~} {N} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-


    ~ Neutral Phase V ~

    Cells B3, C3, J5, and K5 are covered with a Slime Trail for 2 more Turns.

    Cells K4 and K5 are covered with a Slime Trail for 1 more Turns.

    The Slime Trail in Cells B4, C4, and J4 fade...

    -------

    Lardaver moves to B4 (C3 - C4 - B4).

    Cell C4 becomes covered with a {~} Slime Trail for 3 Turns.

    Cell C3's Slime Trail has its Duration Refreshed (3 Turns).

    Lardaver waits...

    -------

    Moldurac moves to C3 (B2 - B3 - C3).

    Cell B2 becomes covered with a {~} Slime Trail for 3 Turns.

    Cell B3's Slime Trail has its Duration Refreshed (3 Turns).

    Moldurac waits...

    -------

    Nyor moves to J4 (K5 - K4 - J4).

    Cells K4 and K5's Slime Trail have their Durations Refreshed (3 Turns).

    Nyor waits...


    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {~} {~} {L} {w} { } { } { } { } { } B
    { } {w} {M} {~} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    {D} { } { } {E} { } {>} {>} {>} { } {d} E
    {^} { } {T} { } {J} {B} { } { } { } {d} F
    {^} { } {S} { } { } {Y} {C} { } { } {d} G
    {^} {<} {<} {<} {E} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} {N} {~} {w} { } { } { } { } J
    { } {w} {B} {~} {~} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-


    ~ Enemy Phase V ~

    BARBORG basic attacks Jericho (F5)! 7 ATK Damage!

    Jericho takes 3 Damage.
    HP: 17/25

    BARBORG moves to F9 (F6 - F7 - F8 - F9).

    -------

    CALEBOT moves to G9 (G7 - G8 - G9).

    CALEBOT uses BEAM: Electropulse on Yume (G6)! 6 Electric ATK Damage! Chance of Spasm!
    MP: 0/35

    Yume takes 3 Electric Damage.
    HP: 12/30

    Yume evades Spasm.


    {w} {w} {w} {w} {w} { } { } { } { } { } A
    {w} {~} {~} {L} {w} { } { } { } { } { } B
    { } {w} {M} {~} {w} { } { } { } { } { } C
    {w} {b} {g} {w} {w} {w} {w} {w} {b} {w} D
    {D} { } { } {E} { } {>} {>} {>} { } {d} E
    {^} { } {T} { } {J} { } { } { } {B} {d} F
    {^} { } {S} { } { } {Y} { } { } {C} {d} G
    {^} {<} {<} {<} {E} {<} {<} {<} { } {w} H
    {w} {w} {w} {w} {g} {w} {w} {w} {w} {w} I
    { } { } {w} {N} {~} {w} { } { } { } { } J
    { } {w} {B} {~} {~} {w} { } { } { } { } K
    { } {w} {w} {w} {w} {w} { } { } { } { } L
    -1---2---3---4---5---6---7---8---9--1 0-


    Jericho (Enforcer) *Augment: Bulwark (2)*
    HP: 17/25
    MP: 5/25
    Atk: 6
    Def: 5 --- 3 (1)
    Int: 2
    Spr: 2
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Auntie Em (Baker) *Labour of Love [2]*
    HP: 17/20
    MP: 16/30
    Atk: 2
    Def: 3
    Int: 6
    Spr: 4
    Critical: 3%
    Evade: 1%
    Move: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Yume (Drive Engineer) *FULLBOOST* *Drive Boost: Overkiller*
    - ➤➤➤➤➤ +
    HP: 12/30
    MP: 9/15
    Atk: 6
    Def: 4 -- 3 (2)
    Int: 2
    Spr: 4
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Judit (Pawn) *CRITICAL*
    HP: 4/25
    MP: 17/25
    Atk: 6
    Def: 4
    Int: 2
    Spr: 3
    Critical: 5%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    Sashna (Fortune Sewer) *KO*
    X-Gauge: {/////}{/////}{/////}

    Lardarver (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Moldurac (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    Nyor (Charge Slug)
    HP: 15/15
    MP: 45/45
    Atk: 1
    Def: 2
    Int: 6
    Spr: 2
    Critical: 3%
    Evasion: 2%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    BARBORG (Security Drone Mk. I)
    HP: 10/20
    MP: 4/35
    Atk: 7
    Def: 3
    Int: 1
    Spr: 2
    Critical: 4%
    Evasion: 5%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    CALEBOT (Security Drone Mk. I)
    HP: 20/20
    MP: 0/35
    Atk: 7
    Def: 3
    Int: 1
    Spr: 2
    Critical: 4%
    Evasion: 5%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}

    DALFORM (Security Drone Mk. I) *KO*
    X-Gauge: {/////}{/////}{/////}

    EOROID (Security Drone Mk. I) *KO*
    X-Gauge: {/////}{/////}{/////}

    { } - Empty Cell

    { } - Nonexistent Cell

    {^} - Conveyor Belt (Upward)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {<} - Conveyor Belt (Left)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {>} - Conveyor Belt (Right)
    --- When Landed or Passed: End Unit's Movement Command and carries them to the end of the Conveyor Belt


    {~} - Slime Trail
    --- When Landed or Passed: Reduces Enemy Unit's Movement by 1
    --- Interacts with Lightning Element


    {b} - Conveyor Switch
    --- Cannot be Occupied
    --- Interacts with Lightning Element
    --- Trigger Command: Press! [Reverses the Direction of the Conveyor Belts]
    --- HP: 25/25
    --- Def: 10
    --- Spr: 8
    --- CON: 4/10


    {g} Glass Door
    --- Cannot be Occupied
    --- Block Property
    --- Trigger Command: Open! [Open the Glass Door.]
    --- HP: 15/15
    --- Def: 8
    --- Spr: 4


    {B} - Bag
    --- Trigger Command: Search! [Rummage through the Bag for its contents.]


    {d} Steel Door
    --- Cannot be Occupied
    --- Indestructible
    --- Trigger Command: Escape! [Open the Steel Doors and flee from battle like the cowards you are. Requires 6 ATK.]
    --- CON: 6/10


    {w} - Wall Cell
    --- Cannot be Occupied
    --- HP: 50/50
    --- Def: 32
    --- Spr: 26
    --- CON: 7/10


    ~ Player Phase VI ~
     
  19. RE: Recursion II [Current Iteration: I, 002]

    Yume moves to F8 (G6 > G7 > F7 > F8).

    Yume uses Sonic Drive on BARBORG! 16 ATK DAMAGE!!
    MP: 3/15

    Drive Cooldown: 3 Turns
     
  20. RE: Recursion II [Current Iteration: I, 002]

    Jericho moves to E6! (E5 > E6) The Conveyor Belt carries Jericho to E9!

    Jericho waits...
     

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