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The Lost Prince of Elysia: The Shining Tower【Profile Thread】

Discussion in 'Profile Threads' started by Gist, Aug 2, 2015.

  1. Sandbed Acropolis, The Kingdom of Elysia, Year of our King 211

    In the small world of Gestein, there had once been many peoples that had vied for control of the northernmost continent. People and creatures of all kind had torn at each other, trying to erase one another’s presence so that they alone could have this continent for themselves. This bloody conflict, now noted as the War of Tears, had gone on for almost a quarter of a century before finally being grinded to a halt by a brave hero that shone amongst the rest that he was against. The name was Justinien Faust, and this name became common knowledge, but not because of any feats in battle, but because he had brought the land to peace. By some strange works, Faust had managed to quell the violence between the peoples and secure a name for himself, thus beginning a unification under the standard of Elysia. Shortly afterward, a tall tower was erected in the center of the city, just behind the main town square. There was always an odd feeling in the air near the tower, as if it was trying to take the life out of everything around it. What had been lush with vegetation became barren around the tower, and soon, it stood atop a dune of sand while the kingdom around it flourished with life. Yet the tower itself had also seemed to be flourishing; it shone each night with a bright light that served as a beacon for those who were lost in their way. Faust and his prodigy kept the tower shining bright, and the landmark was thus named the Shining Tower. However, the means of keeping the Tower lit were unknown to the denizens of the Kingdom, as it had never come within their means of living...

    For a long time, the denizens of the Kingdom of Elysia had lived in unity under their various rulers, the latest being King Lamoroux III, and as the present King’s health was declining, an heir to the throne needed to be declared. Two siblings could viably compete for the throne: Princess Natalia and Prince Varush. As both had equal likelihood of being able to inherit the throne, they needed to be trained in the royal ways. However, one fateful morning in the summer of the two hundred and eleventh year, the young Prince Varush had seemingly disappeared, spirited away as if he had never existed. People had searched in outrage, demanding whomever had abducted the potential heir to the throne be brought back, but to no avail. It had seemed that the young prince would be forever lost… yet the Shining Tower was glimmering brighter than it ever had. The more skeptical minds of the Kingdom were beginning to question the origins of the Tower and why it existed in barren land when the ground around them was arable. Words were spoken, and soon, King Lamoroux III issued a decree, demanding a search of the Shining Tower to find Prince Varush as that was the only place that had not been searched. However, if legends were to be believed, those that had went to the Shining Tower had never returned to tell the tale about it.

    Will this band of adventurers taking the call to arms be able to find the Lost Prince of Elysia, or will the fracturing Kingdom fall into war once more?


    The Lost Prince of Elysia: The Shining Tower

    [hr]

    { Roleplay Thread || Out of Character Thread }
     
  2. ~ Chapter Log ~

    We haven't started yet.

    -----~---~---~-----

    ~ Akashic Record ~

    No melodies have been found.
     
  3. ~ Inventory ~


    Consumables

    Frumenty Bottle (3x) - A bottle containing a gruel of various grains and cooked fruits. Quite tasty if there's nothing else to eat. [Consumable / Food / Restores 15 HP and 5 HP to the User. Added Effect: +1 EXP gained for 5 Turns after Use. / Range: Self.]

    White Chocolate Bubbles (3x) - A peculiar shape for a chocolate to be in, it is in the shape of a perfect sphere, and it tastes sublime. [Consumable / Food / Restores 10% Max MP to the User. Added Effect: Attacks scaling from INT deal 5% more Damage for 3 Turns after Use. / Range: Self.]

    Equipment

    None.

    Currency: 1500 Gold
     
  4. ~ Enemy Profiles ~

    Go make some enemies.

    ~ Neutral Profiles ~

    Go make some friends.
     
  5. ~ Bestiary ~

    Code:
    [b][i]###[/i][/b] - [b][Monster Name][/b] - [SIZE=2](( Location // Enemy Type // Defeat Count // Exp // Gold // Drops ))[/SIZE]
    Go kill a thing or two, then come back.
     
  6. Reserved juuuuuust in case I forgot to shoot something.
     
  7. Name: Lucia
    Gender: Female
    Age: 19
    Level: 7
    Progress:
    Appearance: Tall and slender, with lightly tan skin, dark eyes, and black hair. She has rather sharp features that make her look perpetually disappointed.
    Profession: Whipsinger - the one who claims this profession utilizes a whip with deadly efficiency, the whizzing and cracking of the whip singing songs of despair for those who would oppose her. [Dominatrix]
    Dominatrix: Causing a status ailment to an enemy restores 5% mana.

    Weapon: Thunderclap [+2 Atk/+1 Int][Range: 2 Cells]
    Armor: Leather suit - May cause nosebleeds [+2 Def/+1 Spr]
    Accessory: Ruby Ring - [+15 MP]

    A-Ability: Whip Song

    + Consecutive Strike: Strikes an opponent in a carefully-aimed location. 100% Atk. The next basic attack or damaging ability against the same target deals an additional 50% piercing Atk. 8 MP.

    + Anklebiter: Snaps the target's ankles, causing them to trip. 110% Atk, with a chance to cause Immobilize Range: Weapon. 6 MP.

    + Dominate: I suppose there's a sexual innuendo here, but the user inflicts 110% Int with a chance to cause disable. Range: Weapon. 5 MP.

    R-Ability:Flog - Lucia deals 100% Atk to enemies that target her with abilities, as long as they are within the range of her weapon.
    B-Ability:Stinging Whip - Lucia's next basic attack causes a random status ailment under tier IV.
    S-Ability:No Rest for the Wicked - Lucia deals 15% extra damage against targets with status ailments.

    E-Trigger:Bloody Whip - Lucia's attacks deal 30% more damage and have a high chance of causing Wound.
    X-Ability:Song of Misery - Lucia cracks her whip using intricate movements, casting a vile spell that makes all enemy units share each others' status ailments. All enemies then take 20% piercing Int for each ailment.


    ~Statistics~

    HP: 35
    MP: 40 [+15 Ruby Ring]
    Atk: 9 [+2 Thunderclap]
    Def: 4 [+2 Leather Suit]
    Int: 7 [+1 Thunderclap]
    Spr: 3 [+1 Thunderclap]
    Critical: 5%
    Evasion: 2%
    Movement: 2 Cells [+1 Dominatrix Profession]
    X-Gauge: {/////-/////}
     
  8. Name: Mallory Hawkins
    Gender: Female
    Age: 19
    Level: 7
    Progress: 0/32
    Appearance:
    [​IMG]

    Profession: Mana Bowman: [Skill Pool I]
    Skill Pool I: The user may cast a skill into the skill pool, paying the cost. Skills in the Skill Pool may be cast as a free action. Maximum of 2 skills can be held in the Skill Pool at a time. Skills in the Skill Pool remain for 3 turns or until used or replaced.

    Weapon: Splintered Bow: This worn bow still works, even though chips of the wood is splintering. It's a wonder why its wielder is so fond of it. [+4 Atk / Range: 3 cells]
    Armor: Leather Plate: A form fitting leather piece worn over the clothing for decent protection. [+2 Def / +2 Spr]
    Accessory: Hand-Crafted Arrows: Some bent shafts and a few chipped arrowheads make it clear these have been used before. [+2 Atk, +10 MP]


    A-Ability: Draw

    + Hollow Point "Morendo": Increases Atk by 10%, stacks up to 2 times, Shared stack with other Hollow Point skills. Adds "Chance of Wound" to basic attacks. 2 turn duration. Range: Self. Element: Neutral. 5 MP.

    + Hollow Point "Eco in Altissimo": Increases Atk by 10%, stacks up to 2 times, Shared stack with other Hollow Point skills. Increases number of basic attacks by 1. 2 turn duration. Range: Self. Element: Neutral. 8 MP.

    + Hollow Point "Legato": Increases Atk by 10%, stacks up to 2 times, Shared stack with other Hollow Point skills. Adds "100% damage dealt as HP healing to self or ally within 3 cells" to basic attacks. 2 turn duration. Range: Self. Element: Neutral. 6 MP.

    + Hollow Point "Calando": Increases Atk by 10%, stacks up to 2 times, Shared stack with other Hollow Point skills. Adds "Chance of Weak" to Basic attacks and Atk may be calculated against Spr. 2 turn duration. 2 turn duration. Range: Self. Element: Neutral. 7 MP.

    + Hollow Point "Accesso Fortissimo": Increases Atk by 10%, stacks up to 2 times, Shared stack with other Hollow Point skills. Adds "Chance of Burn" to basic attacks and increases the user's chance of inflicting status afflictions. 2 turn duration. Range: Self. Element: Neutral. 6 MP.

    R-Ability: Boundary Field "A Capella": When an enemy unit moves from outside to within range of the user's basic attack, the user performs one basic attack on that unit.
    B-Ability: None
    S-Ability: Duality Splice I: A single point is wider than one would think. Innately increases the maximum stack of Hollow Point Atk increases by 1. The user may chain basic attacks after casting skills into the Skill Pool.

    E-Trigger: Finite Edge "Duet": Perhaps everything is nothing. Perhaps nothing is everything. Increases Atk by 20%. Doubles the amount of basic attacks the user may perform. 5 turn duration. Range: Self. 5 X Levels.
    X-Ability: Infinity Rift "Singularity": Void is the soul that forms the whole. 200% Piercing Atk Damage. Sure Hit. Range: One Enemy. Element: Neutral. 10 X Levels.


    ~ Statistics ~

    HP: 15 +3 30
    MP: 25 +4 45 [+10 Hand-Crafted Arrows]
    Atk: 4 +5 9 [+4 Splintered Bow] [+2 Hand-Crafted Arrows]
    Def: 3 +3 6 [+2 Leather Plate]
    Int: 2
    Spr: 2 +3 5 [+2 Leather Plate]
    Critical: 5 +2 7%
    Evasion: 2 +1 3?%
    Movement: 2 cells [+2 from Mana Bowman Profession]
    X-Gauge: {/////}{/////}{/////}

    Skill Points: 0
    Upgrade Points: 0

    Code:
    [b]HP:[/b] 30
    [b]MP:[/b] 55
    [b]Atk:[/b] 15
    [b]Def:[/b] 8
    [b]Int:[/b] 2
    [b]Spr:[/b] 7
    [b]Critical:[/b] 7%
    [b]Evasion:[/b] 3%
    [b]Movement:[/b] 4 cells
    [b]X-Gauge:[/b] [SIZE=2][b]{[color=red]/////[/color]}{[color=red]/////[/color]}{[color=#5C5C5C]/////[/color]}[/b][/SIZE]
    Code:
    
    
     

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