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Northern Winds (Remake) Profile Thread

Discussion in 'Roleplay Archives' started by Irouk Inverse, Oct 20, 2013.

  1. Items

    Potion x2 - Is labeled "Not Poisoned". Restores 10 HP upon use

    Herb x2 - Also a mild hallucinogen Restores 5 MP upon use

    Yggdrasil Dew x1 - Bottled dew from the leaves of the great World Tree. Revives fallen ally with 20% max HP

    Equipment

    N/A

    Materials

    Chipped Fang x1 - A tooth from a wolf. It's been fractured from being forcibly removed. [Type: Bone; Quality: F]

    Shredded Pelt x2 - Bloodied pelt with various pieces missing. Obviously a sign of shoddy skinning work. [Type: Leather/Fur; Quality: F]

    Key Items

    N/A

    Gold: 560
     
  2. Enemy Profiles

    Cultist x2

    Level: 1

    Profession: Cultist

    Weapon: Sacrificial Dagger
    Armor: Black Cloak
    Accessory: Bone Ring [+5 HP]

    A-Ability: Ritualistic Flaying

    + Blood Pact - By offering his own blood to the demons the Cultist is able to deliver a much more powerful strike. [150% ATK Dmg. Range: Adjacent. Cultist takes damage equal to half the damage inflicted. Chance of Frail. 10 MP]

    + Tribute - Knowing that hope is fleeting and death is an inevitable thing the Cultist plunges his own dagger into his body, granting the remainder of his life to his allies. [Range: 3 cells. Transfers any given amount of HP and MP to the target. 0 MP]

    R-Ability: N/A

    S-Ability: Demonic Conversion - When the Cultist reaches Critical status the Cultist experiences Instant Death and an Eidolon spawns in its place.

    D-Ability: N/A

    Stats
    HP: 20 (+5 from Bone Ring)
    MP: 20
    ATK: 4 (+1 from Sacrificial Dagger)
    DEF: 3
    INT: 2
    SPR: 2 (+1 from Black Cloak)
    Crit: 5%
    Evd: 3%
    Move: 2 (+1 from Cultist Profession)

    Heretic x2

    Level: 2

    Profession: Heretic

    Weapon: Bone Wand
    Armor: Cotton Robe
    Accessory: Eyeball Charm [+5 MP]

    A-Ability: Affliction

    + Soulfire - With a simple wave of his hand the Heretic cloaks the target in demonic flames so powerful that it scorches their very soul. [130% Fire INT Dmg. Range: 5 cells. Chance of Burn. 9 MP]

    + Siphon Life - The Heretic literally drains the life right out of his target. [100% Dark INT Dmg. Range: 5 cells. Converts damage dealt as HP. 8 MP]

    + Curse of Tongue - The Heretic curses the target to speak in a jumbled incoherent language, effectively rendering them unable to speak. [Range: 5 cells. High chance of Silence. 6 MP]

    R-Ability: N/A

    S-Ability: Pain Attunement - The Heretic restores 50% of all damage taken as MP.

    D-Ability: N/A

    Stats
    HP: 20
    MP: 30 (+5 from Eyeball Charm)
    ATK: 0
    DEF: 2 (+1 from Cotton Robe)
    INT: 5 (+1 from Bone Wand)
    SPR: 4
    Crit: 4%
    Evd: 3%
    Move: 2

    Eidolon

    Level: 1

    Profession: Eidolon

    A-Ability: Netherworld

    + Curse Touch - A strike which causes a string of bad luck to befell the target. [120% Dark ATK Dmg. Range: Adjacent. Chance of Misfortune. 8 MP]

    + Shadowbolt - A concentrated mass of dark energy is fired at the target. [110% Dark INT Dmg. Range: 5 cells. 6 MP]

    R-Ability: N/A

    S-Ability: Fade Away - At the beginning of each turn the Eidolon gains 1 stack of Fade, a maximum of 3 stacks. With each stack the Eidolon gains an increased 10% ATK and INT. If at the beginning of the turn the Eidolon has 3 stacks of Fade the Eidolon instead experiences Instant Death.

    D-Ability: N/A

    Stats
    HP: 20
    MP: 20
    ATK: 4
    DEF: 0
    INT: 4
    SPR: 0
    Crit: 5%
    Evd: 5%
    Move: 2 (+1 from Eidolon Profession)

    Neutral Profiles

    N/A
     
  3. Temporary Allies

    Name: Lilliana
    Gender: Female
    Age: 22
    Level: 2
    Progress: 0/10
    Appearance:
    [​IMG]

    Profession: Neonate - A newly transformed child of the night possessing an uncontrollable hunger. [Lifelink]

    *Lifelink - Basic attacks restore HP equal to the damage inflicted

    Weapon: Shiv - A small knife that is easy to hide. [+1 ATK]
    Armor: Silk Dress - One that shows off more thigh than a 'nun' probably should. [+1 SPR]
    Accessory: Golden Cross - A gold cross on a chain worn around the neck. [+1 ATK]

    A-Abillity: Hunt and Feed

    + Lacerate - Lilliana brutally lashes out at the target with her knife, opening a rather large wound. [120% ATK Dmg. Range: Adjacent. Chance of Bleeding. 8 MP]

    + Blood Scent - Lilliana tracks down enemies who have begun to lose blood, heightening her senses and sending her into a vicious frenzy. [Range: Enemy Party. Marks all enemies below 50% HP or afflicted by Bleeding. Enemies marked by Blood Scent will take 20% increased damage from Lilliana and cannot Stealth or use any form of Invisibility. Mark lasts for 3 turns. 12 MP]

    R-Ability: N/A

    S-Ability: Bloodcraze - Neonates feed only for the sake of gorging themselves with blood, never stopping to enjoy its exquisite taste. Each time Lilliana directly damages an enemy she gains a stack of Bloodcraze. Damaging an enemy affected by Bleeding or below 50% HP will grant 2 stacks. Each turn Lilliana spends without damaging an enemy she loses a stack of Bloodcraze. At 5 stacks she gains 25% increased ATK, at 10 stacks she gains Haste, at 15 stacks all crippling physical effects placed on Lilliana have their current and max duration reduced by 1 turn, and at 20 stacks Lilliana's Lifelink innate and D-Ability will also restore MP equal to the amount of HP restored.

    D-Ability: Insatiable Thirst - Driven to near-madness by her thirst for blood Lilliana leaps onto the target, sinking her fangs into the target and gorging herself on their blood until she's had her fill, or they run dry. Usually the latter comes first. [200% Piercing ATK Dmg. Range: 3 cells. Damage output is increased by 10% for each stack of Bloodcraze. Restores HP equal to the amount of damage dealt. Removes all stacks of Bloodcraze.]

    HP: 25
    MP: 20
    Atk: 5 (+1 from Shiv) (+1 from Golden Cross)
    Def: 4
    Int: 1
    Spr: 2 (+1 Silk Dress)
    Crit: 5%
    Eva: 4%
    Move: 2 Cells (+1 from Neonate Profession)

    Skill Points: 1
     
  4. Reserved, profiles may now be posted
     
  5. Name: Alla Marcia
    Gender: Female
    Age: 26
    Level: 2
    Progress: 0/10
    Appearance:
    [​IMG]

    Profession: Twisted Cleric - The one who personifies this profession has beautiful intentions. But their magic is completely skewed and transversed.
    Weapon: Silver Staff: A staff purely amde of argentum. Said to be blessed by many deities and can boost the user's intelligence. [+1 INT]

    Armor: Linen Skirts: Clothing that smells like a home once known long ago. Said to boost the user's stability. [+1 DEF]
    Accessory: Circlet: Just a ring. That's all. [+5 MP]
    A-Ability: Light and Dark

    + Cure: Get better, okay? The user sends a wave of emotion at a target ally, healing them for 10% of their max HP.Range: 3 cells. Accuracy: 100% Element: Light. 5 MP (4 with Salvation)
     

    + Bloodlet: Time and time again, I see you get sick. Let's get you better! Through a twist of fate, what was meant to be a healing spell goes horribly wrong. The user sends an ethereal blade at a target enemy and lets out their lifeblood. 120% Dark INT damage. Chance of removing all ailments. Range: 3 cells. Accuracy: 90%. Element: Dark. 8 MP (6 with Salvation)

    S-Ability: Salvation: MP costs of the user's Light and Dark abilities are reduced by 25%.

    D-Ability: Broken Schema: The user feels the peril that the party has fallen under. The user then looks inside her very soul to find assistance. The user heals all Ally Units for 40% of their Max HP and grants them a buff that adds a random element to their attacks and skills for five turns.

    Stats:
    HP: 20
    MP: 25 (+5 from Circlet)
    ATK: 1
    DEF: 2 (+1 from Linen Skirts)
    INT: 6 (+1 from Silver Staff)
    SPR: 3
    Crit: 3%
    Evd: 3%
    Movement: 2
     
  6. Name: Sarah Wingate
    Gender: Female
    Age: 17
    Level: 2
    Progress: 0/10
    Appearance:
    Sarah is a scantily-clad girl who knows a little more than she should for her age. Her favorite color is a bright lemon yellow, though she is usually seen wearing darker tones such as blues and purples.
    Profession: Naughty Thief - The one who personifies this profession is a person who knows the ins and outs of her art, and won't be stopped by mere morals. [Jackpot] [Master Thief] [Dual Wield] [Basic Attack: ATK, Range 1, 2 hits]
    Jackpot - Doubles item drop rates from battle spoils and treasure chests.
    Master Thief - Always has access to the Trigger Command: Lockpick! upon reaching a treasure chest or similar object, free of any MP cost.
    --- Lockpick: The user has an increased chance of opening a Locked Obstacle without a Key.

    Weapon:
    --- Sai: A small three-pronged knife. [+1 ATK]
    --- Sai: A small three-pronged knife. [+1 ATK]
    Armor: Purple Miniskirt: Clothing that advertises a wanton whore. [+1 SPR]
    Accessory: Feather Earrings: Dangly feathers that make one free. [+1 Move]
    A-Ability: Light and Dark

    + Mug: A cunning swipe of the sais make for an excellent opportunity to nab something! Attacks a target and steals an item, if one is in the target's possession. 100% ATK damage. Range: Adjacent. Accuracy: 100% Element: Neutral. 6 MP

    + Silver Whirlwind: A malicious twist sends the user into a slicing frenzy. Consumed by greed, the user finds it difficult to stop where she began. 80% Dark ATK damage. 3 hits. Chance of Poison on hits 1 and 3. Range: 2 cells. Accuracy: 90%. Element: Dark. 10 MP

    S-Ability: Ambition: Every time an item is stolen successfully in battle, the party is granted an experience boost.

    D-Ability: Golden Shower: The user is alleviated of her inner greed and lets her inner generosity shine through. 100% Piercing ATK damage on all Enemies. Chance of the Party's Gold total doubling. If this double is successful, the damage dealt by this attack is reduced by 1/3.

    Stats:
    HP: 20
    MP: 20
    ATK: 6 (+1 from Sai) (+1 from Sai)
    DEF: 2
    INT: 2
    SPR: 2 (+1 from Purple Miniskirt)
    Crit: 5%
    Evd: 7%
    Movement: 2 (+2 from Naughty Thief Profession) (+1 from Feather Earrings)
     
  7. Name: Quentin Valentine
    Gender: Male
    Age: 25
    Level: 2
    Progress: 0/10
    Appearance:
    Quentin is a well-built man that makes sure he takes care of his body, so as to make sure that he is always able to perform the tasks willed by his God. He has bright green eyes and is usually wearing plated armor bearing a cross of some sort. His faith is absolutely devout.
    Profession: Paladin - The one who personifies this profession is an uncontested holy knight that has vowed to vanquish all evil. [Heretical]
    Heretical - Upon entering a Player Phase, the user is granted a Heresy Counter. As Heresy counters are acquired, Current HP is reduced by 10% and ATK is increased by 10%. Heresy Counters may be spent as 3 MP, at the cost of 5% Max HP for every Counter used.


    Weapon: Bronze Sword - A sword of a reddish metal. Not very strong. [+1 ATK]
    Armor: Shining Armor: Clothing that advertises a wanton whore. [+1 SPR]
    Accessory: Silver Cross: A dainty accessory that Quentin constantly keeps around his neck. [+1 INT]
    A-Ability: Glistening Sorrow

    + Upswing: A broad uppercut knocks the enemy into the air. 100% ATK damage. Makes the enemy Airborne for the remainder of the Phase. Range: Adjacent. Accuracy: 100% Element: Neutral. 5 MP

    --- Gravitate Knocks down the airborne enemy. 90% ATK damage, 20% INT damage. 2 hits. Alleviates Airborne. Range: Adjacent. Accuracy: N/A. Element: Neutral. 6 MP

    + Light Strike: Divine conviction flows through the user, preparing them to face their mightiest fears. 120% Light ATK damage. Range: 2 cells. Accuracy: 90%. Element: Light. The next Basic Attack the user performs is of the Light element. 7 MP

    S-Ability: Holy Aura: All Ally Units are granted +10% ATK and INT. The user is granted +15% ATK and +5% Crit.

    D-Ability: Angelic Benediction: The user releases a bright light that proves to instill confidence in his allies and fear and his enemies. One swift swing with his blade and judgement is cast over all. 50% Piercing ATK damage. 50% Piercing INT damage. 2 hits. Range: All Enemies, All Allies. All Ally Units are granted Bravery and Faith for 3 turns after this casting.

    Stats:
    HP: 20
    MP: 25
    ATK: 4 (+1 from Bronze Sword) (+1 from Holy Aura)
    DEF: 3
    INT: 3 (+1 from Golden Cross)
    SPR: 2 (+1 from Shining Armor)
    Crit: 5% (+5% from Holy Aura)
    Evd: 2%
    Movement:2 (+1 from Paladin Profession)

    Skill Points: 1
     

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