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Northern Winds Profile Thread

Discussion in 'Roleplay Archives' started by Irouk Inverse, Jun 10, 2013.

  1. Items

    N/A

    Equipment

    N/A

    Materials

    N/A

    Key Items

    N/A

    Gold:
     
  2. Enemy Profiles

    Tundra Wolf x3

    Level: 1

    Profession: Tundra Wolf

    A-Ability: Hunt

    + Rend - The tundra wolf bites the target, leaving a large bleeding gap. [120% ATK Dmg. Range: Adjacent. Chance of Bleeding. 8 MP]

    + Tear - The tundra wolf takes a greedy bite out of the target. [110% ATK Dmg. Range: Adjacent. Restores damage dealt as HP. 7 MP]

    R-Ability: N/A

    S-Ability: Unseen Predator - The Tundra Wolf's snow white pelt allows it to blend in with its surroundings, making it harder to hit. Increases Evasion by 15%.

    D-Ability: N/A

    Stats
    HP: 15
    MP: 15
    ATK: 5
    DEF: 3
    INT: 0
    SPR: 3
    Crit: 3%
    Evd: 3% (+15% from Unseen Predator)
    Move: 2 (+2 from Tundra Wolf profession)

    Neutral Profiles

    N/A
     
  3. Temporary Allies

    Name: Lilliana
    Gender: Female
    Age: 22
    Level: 1
    Progress: 0/10
    Appearance:
    [​IMG]

    Profession: Neonate - A newly transformed child of the night possessing an uncontrollable hunger. [Lifelink]

    *Lifelink - Basic attacks restore HP equal to the damage inflicted

    Weapon: Shiv - A small knife that is easy to hide. [+1 ATK]
    Armor: Silk Dress - One that shows off more thigh than a 'nun' probably should. [+1 SPR]
    Accessory: Golden Cross - A gold cross on a chain worn around the neck. [+1 ATK]

    A-Abillity: Hunt and Feed

    + Lacerate - Lilliana brutally lashes out at the target with her knife, opening a rather large wound. [120% ATK Dmg. Range: Adjacent. Chance of Bleeding. 8 MP]

    + Blood Scent - Lilliana tracks down enemies who have begun to lose blood, heightening her senses and sending her into a vicious frenzy. [Range: Enemy Party. Marks all enemies below 50% HP or afflicted by Bleeding. Enemies marked by Blood Scent will take 20% increased damage from Lilliana and cannot Stealth or use any form of Invisibility. Mark lasts for 3 turns. 12 MP]

    R-Ability: N/A

    S-Ability: Bloodcraze - Neonates feed only for the sake of gorging themselves with blood, never stopping to enjoy its exquisite taste. Each time Lilliana directly damages an enemy she gains a stack of Bloodcraze. Damaging an enemy affected by Bleeding or below 50% HP will grant 2 stacks. Each turn Lilliana spends without damaging an enemy she loses a stack of Bloodcraze. At 5 stacks she gains 25% increased ATK, at 10 stacks she gains Haste, at 15 stacks all crippling physical effects placed on Lilliana have their current and max duration reduced by 1 turn, and at 20 stacks Lilliana's Lifelink innate and D-Ability will also restore MP equal to the amount of HP restored.

    D-Ability: Insatiable Thirst - Driven to near-madness by her thirst for blood Lilliana leaps onto the target, sinking her fangs into the target and gorging herself on their blood until she's had her fill, or they run dry. Usually the latter comes first. [200% Piercing ATK Dmg. Range: 3 cells. Damage output is increased by 10% for each stack of Bloodcraze. Restores HP equal to the amount of damage dealt. Removes all stacks of Bloodcraze.]

    HP: 20
    MP: 20
    Atk: 5 (+1 from Shiv) (+1 from Golden Cross)
    Def: 3
    Int: 1
    Spr: 3 (+1 Silk Dress)
    Crit: 6%
    Eva: 4%
    Move: 2 Cells (+1 from Neonate Profession)

    Skill Points: 0
     
  4. Reserved for my character. And you may now post your character sheets
     
  5. Name: Nisale Legas
    Race: Anthro, Vulpine.
    Gender: Male
    Age: 19
    Appearance: Nisale is very feminine in appearance, wearing eyeliner of dark violets to accentuate his ebony fur. His stomach is a bright ivory, but does not extend to his arms. His inner thighs and lower jaw are also white, and his eyes are a deep sapphire. In addition, Nisale is seldom seen without jewelery, having pierced ears and ringed fingers of gold and silver.

    Profession: Adroit Seducer

    Weapon: Curved Daggers: Two curved blades that have a sinister feel about them. The dark-wood handles and bloodstained steel of the blades have seen much use on the throats of the unwary.
    Armor: Tight-Fitting leather: This suit of leather armor was custom fitted to be skin-tight to allow for better control while wearing it. The leather is bleached white, with dark-purple silks wrapped around the left shoulder, while the right shoulder bears the symbol of two fangs.
    Accessory: Mysterious Pendant: This pendant has been with Nisale since before he can remember, adding a strange power to his abilities. (+1 ATK)

    A-Ability: ;Deadly Deceit

    + Poisonblade: Nisale's abilities allow him to channel a magical poison onto his blades, causing his next attack to deal poison damage for 3 turns. {Duration: Until next hit| Damage: Base attack damage plus 25% poison damage.|Range: Adjacent Cell. 8 MP or (User's Level) MP, whichever is higher}


    + Knifedance: A flurry of knife blows hit opponents multiple times, and can be spread between multiple opponents. {Duration: One turn.|Damage: 100% Phy damage|Hits: 4| Range: Adjacent Cell(s). 12 MP}

    R-Ability:


    S-Ability: Pact of Daggers: For every enemy within 2 cells of Nisale, he gains an additional Knifedance hit at the cost of a -10% damage output.

    D-Ability: ;Death Attack: Nisale Plunges his dagger into an opponent, letting it tear through their body. It deals heavy damage. However, if the opponent is currently focused on another character, or is not facing Nisale, Nisale deals bleeding damage, that does not subside until the opponent is healed, or has some means to stop the bleeding. {Duration: Instant| Damage: 200% phy + Possibility for 25% bleeding damage| Range: Adjacent cell.}

    Level: 1
    EXP: 0/10
    HP: 20
    MP: 20
    ATK: 5 (+1 from Curved Daggers) (+1 from Mysterious Pendant)
    DEF: 2 (+1 from Tight-Fitting Leather)
    INT:2
    SPR:2
    Crit: 5%
    Evd:5%
    Movement: 2 (+2 from Adroit Seducer Profession)


    Skill Points: 0
     
  6. Name: Cremisi
    Gender: Male
    Age: 20
    Appearance: He looks like your mother..............Almost as if he were a mechanical being, Cremisi’s bulky body is covered in a mixture of heavy armor and prototype gadgets. His face has never been seen by his usual employers and even by his own comrades.
     
    Profession: Pyromaniac  > ????? > ????? > ?????
     
    Weapon: Old Gauntlets: Burnt, charred, but still usable gauntlets. Simple starter enhancer to elemental control of fire. [+1 Int]
    Armor: Rusted Alloy Armor: Second-rate armor implemented with common metal components. Adapted to be resistant to user’s ability to control the element of fire.[+1 Def]
    Accessory: Petroleum Flask: Highly flammable liquid, excellent for creating napalm-based attacks. [+1 Int]

    A-Ability: Playin’ with fire, kid.

    + Burn Bash: A mixture of the elemental power of fire along with the boost of the Gauntlets. Engulfs hands in fire to throw out a simple, close-range punch. 110% Int Damage. Lowers Def by 10% (20% Stack Limit). Range: 1 Cell. Element: Fire. 8 MP.
    + Ember Emission: Spews out a series of small but lasting flames. 110% Int Damage. Low Chance of Burn. Low Chance of Wound. Range: 3 Cells. Element: Fire. 8 MP.
     
    R-Ability: N/A

    S-Ability: Magma Matrix - Consistent interaction and exposure of fire has led to Cremisi’s body to adapt to very high temperatures. Process of evolution unknown. Provides a 10% Def boost and 10% Spr boost. Can also pass boosts to allies, 5% Def and 5% Spr.

    D-Ability: Volatile Frenzy - Unknown cause to trigger inhumane behavior, possibly due to a criminal past or simply psychotic by nature or by previous experience. Immense heat is pressured from body and fused with flammable materials and liquids to create a rain of fire against all enemies. 100% Piercing Int Damage. High Chance of Burn. Chance of Severe Burn. Range: All enemies. Element: Fire.
     
    Level: 1
    EXP: 0/10
    HP: 20/20
    MP: 20/20
    ATK: 4
    DEF: 2 (+1 from Rusted Alloy Armor) (+1 from Magma Matrix)
    INT: 4 (+1 from Old Gauntlets) (+1 from Petroleum Flask)
    SPR: 2 (+1 from Magma Matrix)
    Crit: 7%
    Evd: 3%
    Movement: 2 (+1 from Pyromaniac Profession)
    Skill Points: 0
     

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