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Original A.R.K.N.E.T. | Signup!

Discussion in 'Profile Threads' started by Spaughtyena, Nov 1, 2012.

  1. ~The Blackhawk Files~

    ~~~~~~~~~~~~~~~~~~~

    Chapter I ~ A Galaxy Enslaved
    Chapter II ~ Rogues
    Chapter III ~ Town of Terror
    Chapter IV ~ The Blessed Ones
    Chapter V ~ Hunted
    Chapter VI ~ Otherworldly Relics
    Chapter VII ~ Friend or Foe?


    ~~~~~~~~~~~~~~~~~~~~

    Alright, here it is! The original ARKNET Signup area. I'm just as excited as you guys are, seeing as I get to debut an RP that kept three guys talking for over two years! But Look at me ramble! Here's the Character sheets, and some other information you may need!

    Your imagination! What I mean is that this RP was set in a world where anything is possible! Even strange magical occurrences have been raising people from medieval times and more from their graves to live fully again! Be creative, use anything you wish, just make sure to PM any CS and other stuff to myself or Dark so we can look it over, we want to ensure everyone can have fun!

    RACES, LIMITS AND TEMPLATE

    Age limits: Since obviously a toddler won't be able to truly tell good from evil, here are some limits:

    Humans can be in the range of ten to eighty years old.

    Lycans can be anywhere from 18-180.

    Felidi, being feline, are slightly longer-lived than Lycans, and can be in the range of 24-195.

    Fallen Angels are unable to die of old age, so really anything goes here. Just make sure to use a "mature" dead body.

    Promethei, being robots, are much the same as Fallen Angels.

    Ithzon and Thenast share the same average limits as the Lycans.



    Races:

    Lycans are a race of canid humanoids. They're great fighters and usually know their way around firearms the best. They can also live to be 200 years old.

    The Felidi are feline humanoids, and are as such much more flexible and suited to stealth than their canine counterparts. They are also slightly longer-lived, with an average lifespan of 225 years.

    Fallen Angels are the spirits of the deceased in a reanimated corpse and as such are unable to die of old age. Given their power as spirits, they tend to have an affinity for magic.

    The Ithzon are a humanoid bat race, and as such are well-suited to reconnaissance and scouting. They live around the same length of time as Lycans.

    Thenast, being weasels, are generally smooth-talkers, hence the stereotype "Able to weasel their way out of anything." Much like Lycans, they can expect to live 200 years.

    The Promethei are human brains inside a robotic body, and while they can technically live forever, if their brains get knocked from their holding compartments, they'll die fairly quickly. They tend to run on batteries.

    Do I really need to explain Humans?

    Code:
    [i]~General~[/i]
    
    Name: (obviously, the name of your character.)
    Sex: (Gender of your character.)
    Age: (Simple.)
    Weight: (Simple)
    Height: (Simple)
    Race: (Race goes here. Filler filler filler filler filler filler 
    filler filler filler filler filler filler filler filler filler filler 
    filler filler.)
    Description of Physical Attributes: (What your skin/Fur looks like, its ok to be snazzy!)
    Personality: (Obviously how your character can be described as acting.)
    Theme: (Character theme. Optional, but it adds atmosphere.)
    
    [i]~Powers and Perks~[/i]
    
    Powers: (Max three, as per rules. Layout below.)
    
    +<Name>: Descrpition.
    +<Name>: Descrpition.
    +<Name>: Descrpition.
    
    Skills: (What's your character strong in?)
    
    [i]~Equipment~[/i]
    
    Weapons: (Any weapons? Not necessary, but recommended! 4 Maximum)
    Apparel: (Place any and all apparel that grants a benefit to the wearer here.)
    Miscellaneous: (Any other equipment.)
    
    [i]~Biography~[/i]
    E: Fixed formatting on CS!
     
  2. ~General~

    Name: Jack Evans
    Sex: Male
    Age: 43 (21 in human years)
    Weight: 215 pounds
    Height: 6'9"; can't grow further due to his body being mostly synthetic.
    Race: Lycan (mostly synthetic/cybernetic)
    Description of Physical Attributes:

    Jack, or Kodai as he was known pre-ARKNET, appears a Lycan with thin, wiry, synthetic-feeling black fur and long silvery-white synthetic hair. Around the rims of his ears, his wrists and his tail are "rings," so to speak, of OLEDs that change color based on his current mood -- for example, red would be angry, blue would be sorrowful, yellow or off neutral and green content. These lights still feel like his "fur," despite being made of a material different to the almost nylon-feeling synthetic substance his fur is made from. On his right wrist is a large-ish futuristic watch that is capable of far more than simply checking the time, acting as a second brain of sorts to the organic one in his head. Printed on the sides of this watch is his serial number -- KAI-456-13AB4F-D -- in electric blue and in his own writing just below that, the "name" of his section of ARKNET -- "Blackhawk Sector". He doesn't usually opt to wear any sort of armor, instead wearing his gi and fourth-degree black belt or a simple pair of hakama and no shirt, as well as a long red ribbon tied around his forehead like a headband with the ends draping behind it.

    Inside, his "flesh" is still partly organic, but with nearly all of his internal tissue being made of advanced nanotechnology, as well as his "skin". The skeleton itself is comprised of bones made of the hardest and least breakable known metal -- adamantium, as are his claws, in typical Wolverine style. He does still have blood vessels and arteries, however, and will die if his heart is destroyed. Throughout his body are networks of wires connecting all of his electronic equipment from his watch right the way down the line to the irremovable codec-esque communicator on his left ear which the watch connects to for audiovisual communication.

    Personality:

    Jack can be best described as a softie with a hardball exterior, mixed with the stereotypical honorable samurai. He usually gives the cold shoulder to those he doesn't know initially, but once they've proven to be friendly, he is very open and prone to telling his life story. The only real exception to this would be one Mike Jones, whom due to his failure at being generally intelligent and a combination of other factors, evokes an almost mocking reaction from Jack.

    Theme: Over The Hills And Far Away - Nightwish

    ~Powers and Perks~

    Powers:

    +Invisibility: Fitting with his heritage as an assassin, Jack has the ability to become invisible at will.

    Skills: Jack is a very technologically-minded individual, having taught himself hacking in secret and without even his employers knowing. Aside from that, he is almost unnaturally atheltic, and has been seen jumping to great heights and landing without damaging himself. He is also a highly-trained martial artist, knowing ninjitsu almost to the letter, but prefers the way of the samurai as it is more honorable.

    ~Equipment~

    Weapons:

    +Adamantium Katana: His own standard-issue katana. Often given to people of his stripe within ARKNET.
    +M50-AX Shurikens: His custom-developed projectile explosives, in the shape of shurikens. These things pack a punch -- one is equivalent to half a "box" of TNT.
    +KAI MK. IV Watch: His personal watch. It has a built-in shuriken launcher, as well as a set of material scanners and the capability of application programming.
    +Adamantine Claws: Obviously all Lycans have claws, but Jack's are made of adamantium, and therefore unbreakable.

    Apparel:

    +KAI MK. IV Watch: His personal watch. It has a built-in shuriken launcher, as well as a set of material scanners and the capability of application programming.
    +C-2150 Aural Communicator: The irremovable earpiece attached to his left ear. When not in use, it does not muffle his hearing, and headphones can be worn over it.

    Miscellaneous:

    +Gi and Black Belt: Jackès bog-standard white gi and fourth-degree black belt from years of ninjitsu practise.
    +Hakama: The pants he wears if doesn't want to wear his gi.
    +Ribbon Headband: The red-ribbon he made into a traditional headband.

    ~Biography~


    Jack was born to a relatively well-off Japanese lycan family in the late 7900s as Kodai Shimizuto, along with his brother Sam. He lived a relatively peaceful life up until the age of about five or six, going to school like any normal child would and excelling at nigh-everything, including athletics. However, this was all to change at the new millennium when a contingent of ARKNET assassins busted down his door, killed his parents and seperated him and his brother.

    He would be adopted by the recognised criminally insane Dean Evans, a trainer and legendary martial artist with ARKNET, trained in ninjutsu by way of brutal, almost abusive tactics in the discipline, handed a katana not dissimilar to the one he possesses currently, and told to kill those listed on any contracts he was given.

    On his 36th birthday, he was strapped down and forced on to an operating table where they ripped out his skeleton and replaced it exclusively with one made of adamantium, as well as forcibly implanting several pieces of computer equipment (hard drives, CPUs, RAM, etc..) and microchips all wired to an irremovable watch on his left arm containing a brainwave-activated shuriken launcher. They performed the aforementioned operation completely devoid of any anesthetics or painkillers, so he was in tremendous pain for weeks afterwards, but still forced to complete contracts.

    Around five or six years later, he met a girl in his department who went by the pseudonym Sly. This meeting would prove to be not only far from their first, but also far from their most eventful, as a mere three months later, while on a scouting mission, his jet was shot out of the sky by an unknown assailant, forcing him to crash-land on the outskirts of the city to the north. Sly, who just happened to be flying in the same area at the time, took notice and for some reason flew in to aid him. This was when he decided that if they ever met again, he would do his utmost to repay her for the service she had done him.

    However, this re-meeting was not to be, as twenty-five years later, he quit ARKNET by force, breaking out of the compound on the same day as his brother Sam, and making a run for it. He decided that while he was on the lam for the moment, he would try to face down his current kill and bitter rival Saki Takahashi in a game of samurai combat. This would end in his defeat at the hands of Saki, and his limp, lifeless body still lay at the back of Saki's mountain dojo to this day, somehow perfectly preserved.

    However, in the late 8050s, Jack was able to reclaim his old body with the help of a group of his friends, and is now back in control of it. There's no telling what could happen next.


    ~General~
    Name: Jack Evans
    Sex: Was male when alive
    Age: As a Fallen Angel, unknown; as a Lycan, 57
    Weight: Around 145 pounds as a Fallen Angel
    Height: 6'11"
    Race: Fallen Angel
    Description of Physical Attributes:

    In life, Jack was a cyborg Lycan with black fur and several LED rings around his tail, ears and wrists. In death, he keeps the same color for his bones as he did when he was alive -- he is a skeleton, after all, that was possessed by his own spirit. He tends to attempt to wear a standard martial arts gi with a five-striped black belt binding it to his bones, however that usually fails, so he's almost given up on the idea of trying to wear clothes. His "eyes," if one could call a pair of ethereal flames in empty sockets eyes, are steely grey, and his overall skeletal figure is that of his form when alive -- a short, stocky Lycan.

    Other than this, he has been observed to be carrying a small satchel filled with God knows what, probably extra armaments, as well as an adamantium katana and accompanying saya.

    Theme: N/A at present.

    ~Powers and Perks~
    Powers:
    +Death Magic Immunity: Being dead, it would only make sense for him to be immune to magic that kills the living.

    +Minor Elemental Immunity: Being a skeleton, he is mostly immune to attacks based on the Wind, Fire and Electric elements. This includes such things as plasma and lasers.

    +Darkvision: Jack can see quite well in low light or dark conditions.
    Skills: Being a highly trained and skilled martial artist of the flavor ninjitsu, he is adept at stealth tactics and killing people with small weapons. However, he usually tends to forsake the stealth element to engage in good old fashioned mano-a-mano melee combat with various weapons. In this sense, he is more a samurai than a ninja.

    ~Equipment~
    Weapons: A nigh-unbreakable adamantium katana he recovered from the dead body of one of his killer's associates and a bag of shurikens.
    Apparel: N/A
    Miscellaneous: Martial arts gi.

    ~Biography~

    Jack was born to a relatively well-off Japanese lycan family in the late 7900s as Kodai Shimizuto, along with his brother Sam, or Masami Shimizuto. He lived a relatively peaceful life up until the age of about five or six, going to school like any normal child would and excelling at nigh-everything, including athletics. However, this was all to change at the new millennium when a contingent of ARKNET assassins busted down his door, killed his parents and seperated him and his brother.

    He would be adopted by the recognised criminally insane Dean Evans, a trainer and legendary martial artist with ARKNET, trained in ninjutsu by way of brutal, almost abusive tactics in the discipline, handed a katana not dissimilar to the one he possesses currently, and told to kill those listed on any contracts he was given.

    On his 36th birthday, he was strapped down and forced on to an operating table where they ripped out his skeleton and replaced it exclusively with one made of adamantium, as well as forcibly implanting several pieces of computer equipment (hard drives, CPUs, RAM, etc..) and microchips all wired to an irremovable watch on his left arm containing a brainwave-activated shuriken launcher. They performed the aforementioned operation completely devoid of any anesthetics or painkillers, so he was in tremendous pain for weeks afterwards, but still forced to complete contracts.

    Around five or six years later, he met a girl in his department who went by the pseudonym Sly. This meeting would prove to be not only far from their first, but also far from their most eventful, as a mere three months later, while on a scouting mission, his jet was shot out of the sky by an unknown assailant, forcing him to crash-land on the outskirts of the city to the north. Sly, who just happened to be flying in the same area at the time, took notice and for some reason flew in to aid him. This was when he decided that if they ever met again, he would do his utmost to repay her for the service she had done him.

    However, this re-meeting was not to be, as twenty-five years later, he quit ARKNET by force, breaking out of the compound on the same day as his brother Sam, and making a run for it. He decided that while he was on the lam for the moment, he would try to face down his current kill and bitter rival Saki Takahashi in a game of samurai combat. This would end in his defeat at the hands of Saki, and his limp, lifeless body still lay at the back of Saki's mountain dojo to this day, somehow perfectly preserved.
     
  3. ~General~​


    Name: Kelyren Nenellra

    Gender: Female

    Age: 19

    Weight: 149 lbs (67.59 kg)

    Height: 5'10" (1.78 meters)

    Species: Kitsune (Nogitsune)

    Appearance:

    [​IMG]

    Personality: Generally energetic and social, Kelyren(often "Kel" for short) does have a temper and an eager ambition. Craving adventure, she can be ruthless and reckless when she doesn't get what she needs or greatly desires. Don't let her soft fur and almost reflective eyes fool you: Kelyren won't hold back in a fight. To friends, however, she is indeed usually rather happy and kind, and proves to be a good problem-solver. She seems to have a fondness for open areas of water, especially the ocean.

    Theme: [O-Life Japan]  Corpse Voyage ~ Be of Good Cheer!

    ~Abilities~​


    Powers:
    -- Manipulation of Crystalline Structures: Kelyren can manipulate the structure of any crystalline formation, including but not limited to gemstones, certain types of rocks and metals, and even things such as ice, sugar, and salt. This ability currently allows her to change the shape of the object, though not the actual atomic structure. Through this she can make armor and weapons, as well as mundane objects. This ability has the potential to extend and develop further, but said potential is as of yet unknown.

    Skills:
    -- Increased Stealth: Kelyren is adept at moving quietly and with silence,  so while she is easily recognizeable due to her striking eye color and pale lavender hair, she can move unnoticed in the background, sneaking past enemy lines and such as long as nobody looks in her direction.


    ~Equipment~​


    Weapons:
    -- Panthera Katana: A blade which has a single mechanic that keeps it hidden: it is retractable. Extending up to 30 inches(76.2 centimeters), this silver-steel alloy blade retracts and extends much like a radio antenna, however it stays in position unless pushed in a certain way. The different segments of the blade are also less obvious than a radio antenna, and are nearly unnoticeable unless one closely inspects the blade.

    Apparel:
    -- Enigmatic Collar: A seamless choker-type leather collar rests around Kelyren's neck. As it doesn't stretch and has no apparent seams from stitching, it is unknown exactly how this collar came to be around Kelyren's neck, especially as she doesn't usually speak of it. It seems to match a wristband on her left arm, however the wristband does stretch and easily slips off.
    -- Simple Jacket: A black jacket with purple lining which seems to be Kelyren's favorite piece of her outfit. There is absolutely nothing special about it except that Kelyren is never seen not wearing it. This jacket has no zipper, and instead is a simple pull-on.


    ~Biography~​
     
  4. ~General~
    Name: WHP-01 (Prefers to be called Wit)
    Sex: Male
    Age: 5.2k years old.
    Weight: About 90 Pounds
    Height: 6"2
    Race: Promethei
    Description of Physical Attributes: Wit is quite obviously made almost entirely out of metal, or at least his casing is. His casing is actually fairly thin for a Promethei, except for around the chest area, which can be assumed is where his main components are. He has long arms, which are extendable and retractable. His right hand is capable of transforming into a long metal whip, and his left wrist has a blaster on it. Wit's brain casing is made out of tempered glass, so it is not too easy to see into.
    Theme:

    ~Powers and Perks~
    Powers:
    +Electric Whip: Wit can transfer some extra power into his whip to release some bursts of electrical energy out of the sides, causing his whip to shock enemies.
    +Charged Shot: Wit can take a little extra time to charge his wrist blaster to release a large burst of plasma.
    +Overload: Wit can over load his systems with power, depleting his batteries a bit faster, but dramatically increasing his abilities.

    Skills: Fairly Fast, Medium Range Fighting, Whip Manipulation (Can control the whip almost like a tentacle)

    ~Equipment~
    Weapons: Metal Whip (Built In), Wrist Blaster (Built In)
    Apparel: Steel Plating (Built In), Tempered Glass (Built In)
    Miscellaneous:

    ~Biography~
    WHP-01 is only his model number. His real name is Wit, which he still prefers to be called by today. In his past life, WHP was a beast tamer. He was on the top of the world, as far as he was concerned. He enjoyed his job, and the exotic creatures which he got to work with. With his whip, he could make a lion back into a corner out of fear, and could make wolves follow his every command. Really, this was the only thing he had going for him in his life. He knew that some day, his life would end, and so would his career. He feared the thought of death, and so took every measure he could to avoid it. He tried taking some special medications to try and slow down his ageing process, he visited his doctor twice a week, and he even at one point resorted to some "magical" forces.

    In the end, he was growing old, and his life would come to an end within the next few years. He had to find a way to extend his life, and his career. Then one day, he had heard about a great scientist, who was capable of building nearly anything. Wit got ahold of this man, and requested of him to create a new robotic body, one that would last nearly forever if treated properly. One which would allow him to continue his career, and to extend his life dramatically. It cost Wit all of the money he had ever earned from his jobs over time, but he did it. His new robotic body was perfect. He was able to control the body, manipulate his arm into a whip, and think clearer then ever before.

    With his new body, he entered the ring again. Back to working with the animals, but there was one problem that arose from his career now. People thought it was fake. With him now being a Prometheus, people thought he was simply some robot designed to do this, and no one bothered to show up to his shows any more. He was forced to find new work, and with his new capabilities, he thought the new work path was clear. He would become a Mercenary.
     
  5. Name: John Grayson
    Sex: Male
    Age: 22
    Weight: 165
    Height: 6"0
    Race: Human
    Description of Physical Attributes: John's skin is a pretty average white color, and has short blonde hair that is pushed to the left in the front. But his eyes are robotic, and have a blood-red color to them, and have a tendency to glow at times.. He usually wears a pair of cargos, along with a red t-shirt, and a black leather jacket. He also has a pair of shades that he wears, so people can stop looking at his eyes all the time.
    Theme: (Character theme. Optional, but it adds atmosphere.)

    ~Powers and Perks~

    Powers: 

    +Elemental Magic: Magic over the elements, doing feats such as firing fireballs, lightning-bolts, or using the wind itself to fly in the air.
    +Scrying: Magic used to detect and find things, listen to things from a distance, and detect magic and the use of thereof.
    +Life Magic: Magic that is used to heal flesh wounds, as well as cure illnesses, and destroy poisons within the body.

    Skills: He's greatly skilled in the ways of magic, and it's use, and is practically a prodigy, considering his age. He is somewhat quick, but his strength lies in his ability to gather information. His robotic eyes not only allow him to read thousands of words per second, but can take in all details of his surrounding area, as well as examine people in great detail.

    ~Equipment~

    Weapons: --Small Hand Gun- Just in case his magic proves in-effective.
    Apparel: ---Black Leather Jacket- Is actually magically enhanced to absorb a lot of hits and attacks for John, increasing the amount of abuse he can take.
    Miscellaneous: A pair of shades.

    ~Biography~
     
  6. ~General~

    Name: Marcus 'The Rabid Badger' Thompson
    Sex: Male
    Age: thirty four (but is actually three hundred and thirty four)
    Weight: 240 lbs
    Height: 7,4
    Race: Lycan
    Description: light greyish blue fur, with white mohawk mullet hair, wears a dark blue Duster trench coat, and bullet proof vest, covered in ammunition, blue jeans, combat boots, with hidden blades in the heel and toe left arm is robotic, coated in admantium, heterchromia, left eye is blue and right eye is yellow, torn up ear on right side, scars on torso, missing ring finger on the right arm.
    Personality: mild to severe sociopathic tendencies, with major trust issues, along with a huge superiority complex, arrogant, prideful, small soft spot for orphan children.

    ~Equipments & Skills~

    Weapons: Incendiary Grenade, Stun Rod, Sawed off Spaz Shotgun with Drum Barrel, M9 chain belt heavy machine gun, Colt .60 with scope.
    Misc: Robotic Arm (coated in Adamantium)

    ~Biography~

    Marcus comes from a family of fifteen, two younger sisters, and a mix bag of older and younger brothers, the middle child of a generally large family, his father was a military Sergeant who served three terms, for three seperate wars, lost one eye in the first, and in the third, lost an arm and leg, his mother died giving birth, and was later 'in his terms' replaced, by a step mother, who he hated, and in later adult years, killed alongside his drunk retired father. Before that, he met his 'friend' Jake Reeves, they were more like rivals, competeting in every way, brawling, eatting contests, races, who could throw the farthest, and who could shoot the best, name the game, it was a competition to be the best no matter what. In the end, that also went hand in hand with dating, especially the one girl they set their eyes on, Lucy Winchester, who caught his eye based solely on looks, while Jake, based on her personality and kind heart, the inevitiable fight and competition, broke their 'friendship' apart, and they went seperate ways, only to meet again, over her dead body, which ended with them fighting to the death, Marcus lost an arm, and Jake Reeves lost his life..for a time, unknown to the bloody and ragged near dead Marcus, who was found by [REDACTED]
    Which led to Marcus ending up in [REDACTED] later flinging molotoves at [REDACTED]
    Then sawing off [REDACTED] furthering the cause of [REDACTED] and becoming the man he is.
     
  7. ~General~

    Name: Larsa "Lacuna" Kuron
    Sex: Male
    Age: 36
    Weight: 102 lbs.
    Height: 5' 1"
    Race: Thenast
    Physical Attributes: Larsa is a compact Thenast, with a white belly dappled darkly. The rest of his body is covered in pure black fur, and he tends to keep his nails adequately edged. Typical of his race, he's quite flexible, with a durable body.


    Personality: Among his many odd penchants, Larsa's insistence on being called "Lacuna" as well as his manic urges to experience danger seem the most notable. True to some generalizations about his race, Larsa is crafty and furtive. He's rather flamboyant, yet also constantly remains coy and aware. Somewhat of a thrill-seeker, he's confident enough in his supernatural powers to such a point that he sometimes purposefully searches for trouble. Larsa isn't the most dependable ally, being prone to flight and self-preservation above all, but in his book, a good friend is worth protecting and fighting for. He tends to be eccentric and perpetually playful, but is always at least rational and cool-headed.
    Theme: Kuro's Theme

    ~Powers & Perks~

    Powers:

    + Indolent Scent: Like all Thenasts, Larsa has a strong musk. Unlike all other Thenasts, however, Larsa's odor has many esoteric chemicals in it that slow cognitive function; one who is subject to Larsa's musk becomes slightly more detached and unsuspecting. In layman's terms: smell the weasel, mind gets sort of slow. Larsa can induce immunity to the effects of this casual musk by purposefully brushing somebody with his whiskers, laying chemicals that repel his odor.

    + Illusory Onset: Compounding on Indolent Scent, Larsa can will his diffused musk to concentrate to an intense measure. Manipulated by communications via his whiskers, Larsa's odor can directly affect a being's brain. Larsa can control a person's senses-- how they perceive the world, how they think reality has woven itself. In essence, this sly Thenast can induce illusions.

    Skills: Larsa is very stealthy and dexterous, and has average, fine-tuned Thenast senses. His more notable sleights lie in his aptitude for cunning and resourcefulness, as well as his instincts.

    ~Equipment~

    Weapons: Janbiya: Being a creature with a more strategic, mental power, Larsa doesn't have many weapons. The janbiya (a short dagger with a curved blade) he wields, though, is as effective a weapon as any, and Larsa knows how to expertly make use of the blade's slightly technical design.
    Apparel: Larsa wears a generously padded vest, hazel in color and only minimally marred. It has quite a few pockets (as well as some on the interior) and gives rather easily, allowing Larsa ample protection for his torso without suffering restrictions on his contortionist reflexes.
    Miscellaneous: Larsa always keeps a long, black scarf with him-- he hardly ever wears it, but such things have many uses.

    ~Biography~
    To be revealed...
     
  8. ~General~

    Name: Aurros "Tempest" Draknar
    Sex: Male
    Age: 29
    Weight: 200lbs
    Height: 6'5"
    Race: Lycan
    Description of Physical Attributes: Aurros is well built, suited to more stealthily tactical maneuvers, but still capable of a capable physical strength. His fur coat is something akin to Siberian Huskies, a grey mantle with a white belly and inner legs, arms and lower face. He has ice blue eyes that reflect a warm and caring personality, but with a mix of his harsh military life. His fur also hides numerous scars amongst his body.

    Aurros wears a green combat vest over a grey shirt, under which he wears a white sleeveless top. He wears black cargo pants, the pockets of which containing very little, spare change, nick knacks and other seemingly random small objects. He wears rather hefty looking combat boots and typically keeps a decent store of cash in the left boot.

    Personality: As mentioned above, Aurros has a warm caring personality, however this is often kept under the mask of a somewhat flighty somewhat strict military discipline. This makes him a hard book to crack, and often times people take the cover for granted. Aurros is inherently curious and will often go out of his way to question his contractors’ intentions for the task he was hired to do. This makes him difficult to work with, but due to his drive to succeed, he always ensures to get the job done.

    Theme:

    ~Powers and Perks~

    Powers:

    +<Aerokinesis >: Aurros is only capable of using this power when wielding his blood-weapon, and allows him to create relatively small windstorms, blades of air, creating small vacuums, and in extreme cases, flight (however he gets incredibly dizzy when using the final power)
    +<Adrenaline Control >: Aurros can control how his adrenaline is released, when it should be released, and is capable of using it in the most efficient way possible.
    +<Icy Grip>: Aurros is capable of using this ability solely through his claws, and is relatively self-explanatory.

    Skills: Aurros is a natural tactician, a master of small firearms (SMGs, Pistols, Scatterguns, and small Assault Rifles), an expert at using the Kusari-gama, knowledgeable in the use of Kung Fu, and an adept at stealth maneuvers. Aurros is also has a firm grasp on the ways of Aerokinesis, but has a ways to go in terms of full understanding. Aurros is also left handed, and thus his weapons are suited to this.

    ~Equipment~

    Weapons: A Kusari-gama (His Blood-Weapon, and thus the only way for him to use his Aerokinesis), a KRISS Vector SMG (Mounted Attachments; RDS, Foregrip, Extended Magazines, Ultraviolet Laser Sight, and Silencer), a Remington MSR (Mounted Attachments; Variable Zoom Scope w/Thermal Control, Collapsable Bipod, and Silencer)
    Apparel: Tactical HUD Goggles, Muscle Stability Gloves
    Miscellaneous: n/a

    ~Biography~

    Aurros was born in a tribe of Lycans split into four distinct groups, each group is directly connected to one of the four founding elements; earth, air fire, and water. Aurros’ parents were a Fire and an Air, and Aurros inherited his mother’s connection to Air. Aurros was taught from a young age how to control his inner element, and upon his 18th birthday, Aurros was granted the choice of a blood-weapon to hone and channel his element through. It took him the longest of any member of the tribe, three days, to determine his blood-weapon, the kusari-gama. Aurros felt comfortable in the use and manipulation of the weapon and was soon taught by the weapon master of Air as to how to channel his element through the weapon.

    Aurros learned quite quickly, a distinct trait of the Air element, but knew that due to his quick understanding, there was a lot to learn of the use and manipulation of the element. Aurros chose to enlist in the local military when he had turned 23, and learned how to better use firearms. He also chose to learn Kung Fu, as he felt that it would potentially work in tandem with his blood-weapon. Aurros became exceptionally skilled in the use of a sniper rifle in recon type missions, as well as perfectly capable of managing himself with a PDW, in this case the KRISS Vector.

    Aurros left the military at age 27, feeling that it wasn’t right for him, and for whatever reason he had, decided that a mercenary lifestyle in a large city might suit him better. With that, he made his way to the fabled ARKNET City where he felt his services would cater well to it’s inhabitants.
     
  9. ~General~



    Name: Arentius Thorne

    Sex: Male

    Age: 32

    Weight: 250

    Height: 6'2

    Race: Lycan

    Description of Physical Attributes: Large powerful shoulders, dark brown fur, red eyes, and rather large claws and teeth. Arentius has a long scar across his left eye from when he fought a bear.

    Personality: Arentius is a loner, he only ever socializes when he has to. He has never had a friend which makes it difficult to make new ones. With the ability to see the taint in people's souls, it's hard to find anyone with a clean one, no matter how big or small the crime was, it shows. Arentius has only ever liked one person, and that was his uncle, who took him in and cared for him for eighteen years.



    ~Powers and Perks~



    Powers:

    Thorn Claws: Claws transform into horrible spiky thorns. These wretched thorns can cause some serious damage if you get too close.

    Judgement: Can see into the soul of any living being to judge them on their crimes. The crimes show as a grey taint in their soul.

    Frightening Roar: A horrible roar that causes enemies to flee in fear.



    Skills: Arentius is skilled with a pistol, and a rifle due to the long winters where he would have to go out and hunt for food when his Uncle was sick, or sleeping. He is also skilled at hand-to-hand from the many times he had to run to the town nearest the cabin; The villagers didn't think fondly of him, and often gave him trouble.



    ~Equipment~



    Weapons: .42 Magnum that was given to him by his Uncle on his eighteenth birthday.
    Apparel: Shadow Step: Special leather boots that he made after killing his first deer.(Boots that allow him to move quietly)



    ~Biography~

    Being born different from the rest of his family, Arentius was sent away to live with his Uncle who was also a Lycan. Arentius hunted during the night and his Uncle hunted during the day to stock up the food storage for the long winters ahead. Here, in this log cabin Arentius learned to do everything that his father should have taught him, How to fish, hunt, fight, and even cook.

    Arentius lived in this small wood cabin for 20 years. Having the strange ability to see the wrongs people have committed, Arentius decided to travel the world Judging people on their past actions. He started by killing his parents for abandoning their son just because he was different, and continued from their. Without knowing love, Arentius had no friends, and all of his family was either gone, or far away.
     
  10. ~General~

    Name: Blaine
    Sex: Male
    Age: 19
    Weight: 153
    Height: 5'7"
    Race:Human


    Description of Physical Attributes: Because of his Native American heritage, Blaine has a dark skin tone from being in the sun since birth.  His snowy white hair contrasts his black eyes, and his hair is tied up into a ponytail.  Adapting to current times, he wears a headband that has a skulls&bones that form a smiley face.  He also wears only a brown vest that covers his upper torso, slightly revealing his chest, and torn black jeans as well as sandals.  He can also be seen carrying a sword in it's holster, which is attached at his hip.

    Personality: Not knowing much about the outside world, Blaine is quiet, secretive man that likes to keep to himself and others he is acquainted with.  Unlike his brother, he was a very calm villager that thought of a plan instead of running head-on into a situation.  In arguments, he tries to play the role of peacemaker or very stubborn in his point of view.

    Theme: Scars - Papa Roach

    ~Powers and Perks~

    Powers:

    +Necromancy: From his innate ability and his studies with the Cult, Blaine can summon apparitions of those who passed, or the bodies of the dead to serve him.
    +Shadow Manipulation: A unique ability to Blaine, the power allows him to hide in shadows and potentially "teleport" to other shadows.  He can also manipulate someone's actions while in their shadow if they have a weak will/mind.
    +Bone Wielder: With this ability, Blaine can take out bones from his body to use as weapons, yet his skeletal structures remains intact.  To this day, he has no clue of an answer for this.

    Skills: Blaine is efficient in the fighting style of his people and swordsmanship from his uncle's help.  From one of his infamous "one-night-stands", he learned how to wield a gun and use them properly, though he still has his off days.  Besides fighting, Blaine is an avid musician that plays the music of his tribe.

    ~Equipment~

    Weapons: A Native-American blade passed down from his ancestors, dual Jericho-941 pistols, and a blow dart.
    Apparel: N/A
    Miscellaneous: Flute(Native-American style), Bass Guitar('Merican Style)

    ~Biography~
    <will fill in later, since I'm filling in few holes atm>

     

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