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Recrudescence [Current Iteration: I, 001]

Discussion in 'Statistical Roleplays' started by CerberusLycan, Dec 27, 2015.


  1. [HR][/HR]

    Iteration I ~ Level 001

    Location: Weisnachten -- Christening Crossroads

    Objective: Defeat all enemies!

    Achievement: Guard the Way - Prevent the Crossroads Sign (G7) from being destroyed. Even though it is in an inconvenient place. [10 Achievement Points]

    Atmosphere: All Alone - A town enclosed in snow and darkness, writhing with tormented memories and plagued with infernal shadows... stepping away from the only friendly faces in sight makes you feel even more vulnerable than usual. Ally Units which are not within 2 Cells of at least one other Ally Unit take +15% Damage Input and are more likely to be afflicted with Negative Status Effects.

    Party Limit: 5/5

    Music: Spooks of Halloween Town

    -----~---~---~-----

    Farah shocks the Lamppost (J6)!

    The Lamppost surges and looses a blinding flash of light!

    Farah is Blinded for 3 Turns!

    Gable avoids being Blinded.

    Scarm is repelled by the light and takes 6 Damage.
    HP: 19/25

    Scarm avoids being Blinded.

    It seems as if the Lamppost will not work anymore...

    -------

    Gable stops in I6 (Unable to Occupy J6).

    -------

    Gable is affected by Scarm's Innate Property Visage of Dread.

    Scarm takes 5 Damage. (Gable)
    HP: 13/25

    -------

    Matra stops in E8 (Unable to Pass D8 or route to C8).

    Matra is unable to perform her Action!

    -------

    Roulnorok is affected by Yelnats's Innate Property Visage of Dread.

    Yelnats takes 4 Damage. (Roulnorok)
    HP: 11/25

    Yelnats's Spr. Stat is reduced for 3 Turns! (2 -- 1)

    -------

    Roulnorok regains 4 HP, 1 MP.
    HP: 20/20
    MP: 9/25

    -------

    Tinesia is affected by Yelnats's Innate Property Visage of Dread.

    Yelnats takes 5 Damage. (Tinesia)
    HP: 6/25

    Yelnats is in Critical Condition!

    Tinesia is afflicted with Dread for 2 Turns.

    -------

    Farah regains 2 MP due to S-Ability Static Absorb and her proximity to Gable!
    MP: 26/30

    Tinesia takes 2 Damage due to her Burn.
    HP: 11/15

    Tinesia takes 2 MP Damage due to her Taint.
    MP: 10/39

    -----~---~---~-----

    Farah's Static Electricity has 1 Turn left.

    Tinesia's Int. Buff (Galante) has 1 Turn left.

    Farah's Int. Buff (Galante) has 1 Turn left.

    Gable's Int. Buff (Galante) has 1 Turn left.

    Roulnorok's Int. Buff (Galante) fades...

    Matra's Atk. Buff (Galante) fades...

    Roulnorok's Dread for Yelnats fades...

    Matra's Dread for Yelnats fades...

    Gable's Dread for Halsdam has 1 Turn left.

    Tinesia's Burn has 2 Turns left.

    Tinesia's Taint has 2 Turns left.

    Farah is Blinded for 3 more Turns.

    Tinesia's Dread for Yelnats has 2 Turns left.


    ~ Gauge Step ~

    Farah | 0.5 X-Levels Acquired!
    X-Gauge: {/////}{/////}{/////}

    Matra | No Change...
    X-Gauge: {/////}{/////}{/////}

    Tinesia | 1.5 X-Levels Acquired!!
    X-Gauge: {/////}{/////}{/////}

    Roulnorok | 1 X-Level Acquired!
    X-Gauge: {/////}{/////}{/////}

    Gable | 0.5 X-Levels Acquired!
    X-Gauge: {/////}{/////}{/////}


    { } { } { } { } {s} { } { } {b} {s} { } { } { } { } A
    { } { } { } { } {s} {b} { } {b} {s} { } { } { } { } B
    { } { } { } { } {s} {b} {Y} { } {s} { } { } { } { } C
    { } { } { } {s} {s} {b} {R} {l} {s} {s} { } { } { } D
    {s} {s} {s} {s} { } { } {T} {M} {b} {s} {s} {s} {s} E
    { } { } {b} {l} {b} { } { } { } {b} {A} { } { } { } F
    { } { } {b} { } { } { } {P} { } { } { } {b} { } { } G
    {b} { } { } {H} { } {F} { } { } { } {l} { } { } { } H
    {s} {s} {s} {s} {b} {G} { } { } { } {s} {s} {s} {s} I
    { } { } { } {s} {s} {l} { } {b} {s} {s} { } { } { } J
    { } { } { } { } {s} { } {S} { } {s} { } { } { } { } K
    { } { } {o} { } {s} { } {b} {b} {s} { } { } { } { } L
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } M
    -1---2---3---4---5---6---7---8---9--1 0-1 1-1 2-1 3-


    ~ Enemy Phase III ~

    Alichor moves to G9 (F10 - G10 - G9).

    Alichor waits...

    -------

    Halsdam uses Ravage on Farah (H6). 6 Dark ATK Damage! Halsdam lands in H5.
    MP: 27/35

    Halsdam's S-Ability Destructive Influence lends the attack a Chance of Wound.

    Farah takes 4 Damage.
    HP: 11/15

    Farah avoids being Wounded.

    Farah's Static Electricity causes Halsdam to take 2 Piercing Electric Damage.
    HP: 18/25

    Halsdam moves to G6 (H5 - G5 - G6).

    -------

    Scarm moves to I7 (K7 - J7 - I7).

    Scarm casts Desecrate. An area in front of the Dastard is singed for 6 Fire INT Damage and a Chance of Burn!
    MP: 27/35

    Scarm's S-Ability Destructive Influence lends the attack a Chance of Taint.

    Gable takes 2 Damage.
    HP: 9/15

    Gable avoids being Burned.

    Gable is afflicted with Taint for 3 Turns.

    Farah takes 2 Damage.
    HP: 9/15

    Farah avoids being Burned.

    Farah avoids being Tainted.

    -------

    Yelnats casts Desecrate. An area in front of the Dastard is singed for 6 Fire INT Damage and a Chance of Burn!
    MP: 19/35

    Yelnats's S-Ability Destructive Influence lends the attack a Chance of Taint.

    Roulnorok takes 4 Damage.
    HP: 16/20

    Roulnorok avoids being Burned.

    Roulnorok avoids being Tainted.

    Tinesia takes 2 Damage.
    HP: 9/15

    Tinesia avoids being Burned.

    Tinesia avoids being Tainted.

    Yelnats waits...



    { } { } { } { } {s} { } { } {b} {s} { } { } { } { } A
    { } { } { } { } {s} {b} { } {b} {s} { } { } { } { } B
    { } { } { } { } {s} {b} {Y} { } {s} { } { } { } { } C
    { } { } { } {s} {s} {b} {R} {l} {s} {s} { } { } { } D
    {s} {s} {s} {s} { } { } {T} {M} {b} {s} {s} {s} {s} E
    { } { } {b} {l} {b} { } { } { } {b} { } { } { } { } F
    { } { } {b} { } { } {H} {P} { } {A} { } {b} { } { } G
    {b} { } { } { } { } {F} { } { } { } {l} { } { } { } H
    {s} {s} {s} {s} {b} {G} {S} { } { } {s} {s} {s} {s} I
    { } { } { } {s} {s} {l} { } {b} {s} {s} { } { } { } J
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } K
    { } { } {o} { } {s} { } {b} {b} {s} { } { } { } { } L
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } M
    -1---2---3---4---5---6---7---8---9--1 0-1 1-1 2-1 3-


    Farah (Voltic Hunter) *Static Electricity (1)* *Galante (1)* *Blind (3)*
    HP: 9/15
    MP: 26/30
    Atk: 2
    Def: 2
    Int: 5 -- 6 (1)
    Spr: 4
    Critical: 4%
    Evasion: 4%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}


    Matra (Priest of Graiin)
    HP: 22/25
    MP: 9/20
    Atk: 5
    Def: 3
    Int: 2
    Spr: 3
    Critical: 3%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}


    Roulnorok (Shadowsong) *Familiar I*
    HP: 16/20
    MP: 15/25
    Atk: 2
    Def: 4
    Int: 5 -- 6
    Spr: 2
    Critical: 4%
    Evasion: 4%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}


    Tinesia (Dragonsinger) *Thuri I* *Galante (1)* *Burn (2)* *Taint (2)* *Dread: Yelnats (2)*
    HP: 9/15
    MP: 10/30
    Atk: 2
    Def: 2
    Int: 5 -- 6 -- 7 (1)
    Spr: 4
    Critical: 2%
    Evasion: 4%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}


    Gable (Ballerina/Astronaut/Fairy/Doctor) *Galante (1)* *Dread: Halsdam (1)* *Taint (3)*
    HP: 9/15
    MP: 25/25
    Atk: 2
    Def: 2
    Int: 6 -- 7 (1)
    Spr: 4
    Critical: 2%
    Evasion: 4%
    Movement: 4 Cells
    X-Gauge: {/////}{/////}{/////}

    Alichor (Lesser Dastard)
    HP: 25/25
    MP: 35/35
    Atk: 5
    Def: 2
    Int: 5
    Spr: 2
    Critical: 5%
    Evasion: 4%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}


    Halsdam (Lesser Dastard)
    HP: 18/25
    MP: 27/35
    Atk: 5
    Def: 2
    Int: 5
    Spr: 2
    Critical: 5%
    Evasion: 4%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}


    Scarm (Lesser Dastard)
    HP: 13/25
    MP: 27/35
    Atk: 5
    Def: 2
    Int: 5
    Spr: 2
    Critical: 5%
    Evasion: 4%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}


    Yelnats (Lesser Dastard) *CRITICAL* *Duro (2)*
    HP: 6/25
    MP: 19/35
    Atk: 5
    Def: 2
    Int: 5
    Spr: 2 -- 1 (2)
    Critical: 5%
    Evasion: 4%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    { } - Empty Cell

    {P} - Crossroads Sign

    --- Cannot be Occupied
    --- Vulnerable to Fire Element
    --- HP: 15/15
    --- Def: 2
    --- Spr: 2
    --- CON: 2/10


    {s} - Snowy Shrub

    --- Cannot be Occupied
    --- Interact with Fire Element
    --- HP: 15
    --- Def: 2
    --- Spr: 3
    --- CON: 1/10


    {b} - Snowbank

    --- Cannot be Occupied
    --- Block Property [Can be bypassed by sacrificing 1 Cell of Movement from an available Movement Command]
    --- Vulnerable to Fire Element
    --- HP: 25
    --- Def: 2
    --- Spr: 2
    --- CON: 1/10


    {l} - Lamppost

    --- Cannot be Occupied
    --- Interact with Electric Element [Produce a burst of light in a Radius of 3 Cells, giving all Units a Chance of Blind and smiting Monsters. Effects diminish with Range]
    --- Trigger Command: Light the Darkness! [Illuminates Cells within a 2-Cell Radius, slowing and weakening Monsters]
    --- HP: 30
    --- Def: 7
    --- Spr: 5
    --- CON: 4/10


    {o} - Stray Object

    --- Trigger Command: Pick Up! [Pick up the object. Finders keepers]


    ~ Player Phase IV ~
     
  2. "Gee, what a couple of brutes, huh Shorty? Hurting a poor blind girl like myself!", Farah hotly exclaims to a nearby pile of snow.

    Farah, very carefully, produces 5 needles and starts crackling with electricity. "If I can't see where you are... Then I'll just have to shoot these everywhere!"
    Farah uses Rail Shotgun on Scarm! 4 INT damage 5 times!
    MP: 16/30

    Farah hobbles over to G4!

    "I'll try not to hurt you, lamp. Try."
     
  3. [Roulnorok casts Furioso on Yelnats! 7 Int Wind damage!
    MP: 5/25

    Roulnorok moves to E6.


    Tinesia uses Special Command: Cycle Mana!
    MP: 13/30

    Tinesia waits.]
     
  4. (Matra moves to F6!)
    (E8 > F8 > F7 > F6!)
    (Matra Attacks Halsdam!)
    (5-2 = 3 Atk Damage!)
     

  5. [HR][/HR]

    Iteration I ~ Level 001

    Location: Weisnachten -- Christening Crossroads

    Objective: Defeat all enemies!

    Achievement: Guard the Way - Prevent the Crossroads Sign (G7) from being destroyed. Even though it is in an inconvenient place. [10 Achievement Points]

    Atmosphere: All Alone - A town enclosed in snow and darkness, writhing with tormented memories and plagued with infernal shadows... stepping away from the only friendly faces in sight makes you feel even more vulnerable than usual. Ally Units which are not within 2 Cells of at least one other Ally Unit take +15% Damage Input and are more likely to be afflicted with Negative Status Effects.

    Party Limit: 5/5

    Music: Spooks of Halloween Town

    -----~---~---~-----

    Farah is affected by Scarm's Innate Property Visage of Dread.

    Scarm takes 3 Damage, 3 Damage. (Farah) (3/5 shots not landed due to Accuracy Misses)
    HP: 7/25

    -------

    Roulnorok is affected by Yelnats's Innate Property Visage of Dread.

    Yelnats takes 5 Damage. (Roulnorok)
    HP: 1/25

    -------

    Tinesia regains 3 MP.
    MP: 13/30

    -------

    Matra is affected by Halsdam's Innate Property Visage of Dread.

    Halsdam takes 2 Damage. (Matra)
    HP: 16/25

    -------

    Tinesia is suffering from a Burn. Tinesia takes 2 Damage!
    HP: 7/15

    Tinesia is Tainted. Tinesia suffers 2 MP Damage!
    MP: 11/39

    Gable is Tainted. Gable suffers 2 MP Damage!
    MP: 23/25

    -----~---~---~-----

    Farah's Static Electricity fades...

    Tinesia's Int. Buff (Galante) fades...

    Farah's Int. Buff (Galante) fades...

    Gable's Int. Buff (Galante) fades...

    Gable's Dread for Halsdam fades...

    Tinesia's Burn has 1 Turn left.

    Tinesia is Tainted for 1 more Turn.

    Farah is Blinded for 2 more Turns.

    Tinesia's Dread for Yelnats has 1 Turn left.

    Gable is Tainted for 2 more Turns.


    ~ Gauge Step ~

    Farah | 1 X-Level Acquired!
    X-Gauge: {/////}{/////}{/////}

    Matra | 0.5 X-Levels Acquired!
    X-Gauge: {/////}{/////}{/////}

    Tinesia | No Change...
    X-Gauge: {/////}{/////}{/////}

    Roulnorok | 1 X-Level Acquired!
    X-Gauge: {/////}{/////}{/////}

    Gable | No Change...
    X-Gauge: {/////}{/////}{/////}


    { } { } { } { } {s} { } { } {b} {s} { } { } { } { } A
    { } { } { } { } {s} {b} { } {b} {s} { } { } { } { } B
    { } { } { } { } {s} {b} {Y} { } {s} { } { } { } { } C
    { } { } { } {s} {s} {b} { } {l} {s} {s} { } { } { } D
    {s} {s} {s} {s} { } {R} {T} { } {b} {s} {s} {s} {s} E
    { } { } {b} {l} {b} {M} { } { } {b} { } { } { } { } F
    { } { } {b} {F} { } {H} {P} { } {A} { } {b} { } { } G
    {b} { } { } { } { } { } { } { } { } {l} { } { } { } H
    {s} {s} {s} {s} {b} {G} {S} { } { } {s} {s} {s} {s} I
    { } { } { } {s} {s} {l} { } {b} {s} {s} { } { } { } J
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } K
    { } { } {o} { } {s} { } {b} {b} {s} { } { } { } { } L
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } M
    -1---2---3---4---5---6---7---8---9--1 0-1 1-1 2-1 3-


    ~ Enemy Phase IV ~

    Alichor moves to F8 (G9 - G8 - F8).

    Alichor uses Ravage on Tinesia (E7). 6 Dark ATK Damage! Alichor lands in F7.
    MP: 27/35

    Alichor's S-Ability Destructive Influence lends the attack a Chance of Wound, which is made more likely by the Target's Dread.

    Tinesia takes 4 Damage.
    HP: 3/15

    Tinesia is in Critical condition!

    Tinesia is Wounded.

    -------

    Halsdam moves to G5 (G6 - G5).

    Halsdam attacks Farah (G4). The Target is especially vulnerable due to Atmosphere All Alone. 6 ATK Damage!

    Halsdam's S-Ability Destructive Influence lends the attack a Chance of Wound.

    Farah takes 4 Damage.
    HP: 5/15

    Farah evades Wound.

    -------

    Scarm moves to H6 (I7 - H7 - H6).

    Scarm attacks Gable (I6). The Target is especially vulnerable due to Atmosphere All Alone. 6 ATK Damage!

    Scarm's S-Ability Destructive Influence lends the attack a Chance of Wound, which is made more likely by the Target's Dread.

    Gable takes 4 Damage.
    HP: 5/15

    Gable is Wounded.

    -------

    Yelnats moves to D7 (C7 - D7).

    Yelnats casts Desecrate. An area in front of the Dastard is singed for 6 Fire INT Damage and a Chance of Burn!
    MP: 11/35

    Yelnats's S-Ability Destructive Influence lends the attack a Chance of Taint, which is made more likely against Units afflicted with Dread.

    Tinesia takes 2 Damage.
    HP: 1/15

    Tinesia's Burn worsens into a Severe Burn, which will last 5 Turns.

    Tinesia becomes further Tainted. Her existing Taint develops into a Severe Taint, which will last 3 Turns.

    Roulnorok takes 4 Damage.
    HP: 12/20

    Roulnorok evades Burn.

    Roulnorok evades Taint.

    Alichor takes 4 Damage.
    HP: 21/25

    Alichor evades Burn.

    Alichor evades Taint.



    { } { } { } { } {s} { } { } {b} {s} { } { } { } { } A
    { } { } { } { } {s} {b} { } {b} {s} { } { } { } { } B
    { } { } { } { } {s} {b} { } { } {s} { } { } { } { } C
    { } { } { } {s} {s} {b} {Y} {l} {s} {s} { } { } { } D
    {s} {s} {s} {s} { } {R} {T} { } {b} {s} {s} {s} {s} E
    { } { } {b} {l} {b} {M} {A} { } {b} { } { } { } { } F
    { } { } {b} {F} {H} { } {P} { } { } { } {b} { } { } G
    {b} { } { } { } { } {S} { } { } { } {l} { } { } { } H
    {s} {s} {s} {s} {b} {G} { } { } { } {s} {s} {s} {s} I
    { } { } { } {s} {s} {l} { } {b} {s} {s} { } { } { } J
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } K
    { } { } {o} { } {s} { } {b} {b} {s} { } { } { } { } L
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } M
    -1---2---3---4---5---6---7---8---9--1 0-1 1-1 2-1 3-


    Farah (Voltic Hunter) *Blind (2)*
    HP: 5/15
    MP: 16/30
    Atk: 2
    Def: 2
    Int: 5
    Spr: 4
    Critical: 4%
    Evasion: 4%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}


    Matra (Priest of Graiin)
    HP: 22/25
    MP: 9/20
    Atk: 5
    Def: 3
    Int: 2
    Spr: 3
    Critical: 3%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}


    Roulnorok (Shadowsong) *Familiar I*
    HP: 12/20
    MP: 5/25
    Atk: 2
    Def: 4
    Int: 5 -- 6
    Spr: 2
    Critical: 4%
    Evasion: 4%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}


    Tinesia (Dragonsinger) *CRITICAL* *Thuri I* *Dread: Yelnats (1)* *Wound (3)* *Severe Burn (5)* *Severe Taint (3)*
    HP: 1/15
    MP: 11/30
    Atk: 2
    Def: 2
    Int: 5 -- 6
    Spr: 4
    Critical: 2%
    Evasion: 4%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}


    Gable (Ballerina/Astronaut/Fairy/Doctor) *Taint (2)* *Wound (3)*
    HP: 5/15
    MP: 23/25
    Atk: 2
    Def: 2
    Int: 6
    Spr: 4
    Critical: 2%
    Evasion: 4%
    Movement: 4 Cells
    X-Gauge: {/////}{/////}{/////}

    Alichor (Lesser Dastard)
    HP: 21/25
    MP: 27/35
    Atk: 5
    Def: 2
    Int: 5
    Spr: 2
    Critical: 5%
    Evasion: 4%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}


    Halsdam (Lesser Dastard)
    HP: 16/25
    MP: 27/35
    Atk: 5
    Def: 2
    Int: 5
    Spr: 2
    Critical: 5%
    Evasion: 4%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}


    Scarm (Lesser Dastard)
    HP: 7/25
    MP: 27/35
    Atk: 5
    Def: 2
    Int: 5
    Spr: 2
    Critical: 5%
    Evasion: 4%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}


    Yelnats (Lesser Dastard) *CRITICAL* *Duro (1)*
    HP: 1/25
    MP: 11/35
    Atk: 5
    Def: 2
    Int: 5
    Spr: 2 -- 1 (1)
    Critical: 5%
    Evasion: 4%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}

    { } - Empty Cell

    {P} - Crossroads Sign

    --- Cannot be Occupied
    --- Vulnerable to Fire Element
    --- HP: 15/15
    --- Def: 2
    --- Spr: 2
    --- CON: 2/10


    {s} - Snowy Shrub

    --- Cannot be Occupied
    --- Interact with Fire Element
    --- HP: 15
    --- Def: 2
    --- Spr: 3
    --- CON: 1/10


    {b} - Snowbank

    --- Cannot be Occupied
    --- Block Property [Can be bypassed by sacrificing 1 Cell of Movement from an available Movement Command]
    --- Vulnerable to Fire Element
    --- HP: 25
    --- Def: 2
    --- Spr: 2
    --- CON: 1/10


    {l} - Lamppost

    --- Cannot be Occupied
    --- Interact with Electric Element [Produce a burst of light in a Radius of 3 Cells, giving all Units a Chance of Blind and smiting Monsters. Effects diminish with Range]
    --- Trigger Command: Light the Darkness! [Illuminates Cells within a 2-Cell Radius, slowing and weakening Monsters]
    --- HP: 30
    --- Def: 7
    --- Spr: 5
    --- CON: 4/10


    {o} - Stray Object

    --- Trigger Command: Pick Up! [Pick up the object. Finders keepers]


    ~ Player Phase V ~
     
  6. Farah interacts with the Lamppost at F4!

    Farah trudges through the snow and moves to G2!
     
  7. [Roulnorok attacks Yelnats! 6 Int damage!

    Roulnorok waits, coiling his tail and wings protectively around Tinesia.


    Tinesia casts Gaio on herself! 5 HP healing, 1 MP healing.
    HP: 6/15
    MP: 4/30

    Tinesia waits.]
     
  8. (Matra steps to G6!)
    (Matra Attacks Scarm!)
    (5-2 = 3 Atk Damage!)
     
  9. Gable basic attacks Scarm, Cell H6. 6 Int Damage.
    Gable weakly skips to Cell H8 (I6 - I7 - I8 - H8)
     

  10. [HR][/HR]

    Iteration I ~ Level 001

    Location: Weisnachten -- Christening Crossroads

    Objective: Defeat all enemies!

    Achievement: Guard the Way - Prevent the Crossroads Sign (G7) from being destroyed. Even though it is in an inconvenient place. [10 Achievement Points]

    Atmosphere: All Alone - A town enclosed in snow and darkness, writhing with tormented memories and plagued with infernal shadows... stepping away from the only friendly faces in sight makes you feel even more vulnerable than usual. Ally Units which are not within 2 Cells of at least one other Ally Unit take +15% Damage Input and are more likely to be afflicted with Negative Status Effects.

    Party Limit: 5/5

    Music: Spooks of Halloween Town

    -----~---~---~-----

    The Lammpost (F4) is turned on. It begins to exude a gentle light, a small zone of comfort that makes the outlook on the current grim scenario more hopeful. The nearby demons hiss and demur at the event, and the one caught within the light's scope is illuminated. It doesn't appear to be anywhere near as scary anymore.

    -------

    Farah stops in H2 (Movement Stat inadequate to reach destination).

    -------

    Roulnorok is affected by Yelnats's Innate Property Visage of Dread.

    Yelnats takes 4 Damage. (Roulnorok)
    HP: -3/25

    Yelnats K.O.!

    Tinesia's Dread for Yelnats fades...

    -------

    Tinesia regains 5 HP, 1 MP.
    HP: 6/15
    MP: 4/30

    The HP healing relieves Tinesia's Wound.

    -------

    Matra is affected by Scarm's Innate Property Visage of Dread.

    Scarm takes 2 Damage. (Matra)
    HP: 5/25

    Scarm is in Critical condition!

    Matra evades Dread.

    -------

    Gable is affected by Scarm's Innate Property Visage of Dread.

    Scarm takes 3 Damage. (Gable)
    HP: 2/25

    Gable evades Dread.

    -------

    Tinesia is suffering from a Severe Burn. Tinesia takes 2 Damage! (Efficacy of next tick increased to 15% Max HP)
    HP: 4/15

    Tinesia is Severely Tainted. Tinesia suffers 2 MP Damage!
    MP: 2/39

    Gable is Tainted. Gable suffers 2 MP Damage!
    MP: 21/25

    Gable is Wounded Gable suffers 2 HP Damage!
    HP: 3/15

    Gable is in Critical condition!

    -----~---~---~-----

    Tinesia's Severe Burn has 4 Turns left.

    Tinesia is Severely Tainted for 2 more Turns.

    Farah is Blinded for 1 more Turn.

    Gable is Tainted for 1 more Turn.

    Gable is Wounded for 2 more Turns.


    ~ Gauge Step ~

    Farah | 0.5 X-Levels Acquired!
    X-Gauge: {/////}{/////}{/////}

    Matra | 0.5 X-Levels Acquired!
    X-Gauge: {/////}{/////}{/////}

    Roulnorok | 1.5 X-Levels Acquired!!
    X-Gauge: {/////}{/////}{/////}

    Tinesia | 1 X-Level Acquired!
    X-Gauge: {/////}{/////}{/////}

    Gable | 0.5 X-Levels Acquired!
    X-Gauge: {/////}{/////}{/////}


    { } { } { } { } {s} { } { } {b} {s} { } { } { } { } A
    { } { } { } { } {s} {b} { } {b} {s} { } { } { } { } B
    { } { } { } { } {s} {b} { } { } {s} { } { } {C} { } C
    { } { } { } {s} {s} {b} {Y} {l} {s} {s} { } { } { } D
    {s} {s} {s} {s} { } {R} {T} { } {b} {s} {s} {s} {s} E
    { } { } {b} {l} {b} { } {A} { } {b} { } { } { } { } F
    { } { } {b} { } {H} {M} {P} { } { } { } {b} { } { } G
    {b} {F} { } { } { } {S} { } {G} { } {l} { } { } { } H
    {s} {s} {s} {s} {b} { } { } { } { } {s} {s} {s} {s} I
    { } { } { } {s} {s} {l} { } {b} {s} {s} { } { } { } J
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } K
    { } { } {o} { } {s} { } {b} {b} {s} { } { } { } { } L
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } M
    -1---2---3---4---5---6---7---8---9--1 0-1 1-1 2-1 3-


    ~ Enemy Phase V ~

    Alichor moves to G8 (F7 - F8 - G8).

    Alichor attacks Gable (H8). The Target is especially vulnerable due to Atmosphere All Alone. 6 ATK Damage!

    Alichor's S-Ability Destructive Influence lends the attack a Chance of Wound.

    Gable takes 4 Damage.
    HP: -1/15

    Gable K.O.! X-Levels halved!
    X-Gauge: {/////}{/////}{/////}

    -------

    Halsdam moves to H5 (G5 - H5). The light hampers its ability to move...

    Halsdam snarls at Farah and casts Desecrate in her direction.
    MP: 19/35

    A Snowy Shrub (I4) is consumed by the flames.

    -------

    Scarm attacks Matra (G6). 5 ATK Damage!

    Scarm's S-Ability Destructive Influence lends the attack a Chance of Wound.

    Matra takes 2 Damage.
    HP: 20/25

    Matra evades Wound.



    { } { } { } { } {s} { } { } {b} {s} { } { } { } { } A
    { } { } { } { } {s} {b} { } {b} {s} { } { } { } { } B
    { } { } { } { } {s} {b} { } { } {s} { } { } {C} { } C
    { } { } { } {s} {s} {b} {Y} {l} {s} {s} { } { } { } D
    {s} {s} {s} {s} { } {R} {T} { } {b} {s} {s} {s} {s} E
    { } { } {b} {l} {b} { } { } { } {b} { } { } { } { } F
    { } { } {b} { } { } {M} {P} {A} { } { } {b} { } { } G
    {b} {F} { } { } {H} {S} { } {G} { } {l} { } { } { } H
    {s} {s} {s} { } {b} { } { } { } { } {s} {s} {s} {s} I
    { } { } { } {s} {s} {l} { } {b} {s} {s} { } { } { } J
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } K
    { } { } {o} { } {s} { } {b} {b} {s} { } { } { } { } L
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } M
    -1---2---3---4---5---6---7---8---9--1 0-1 1-1 2-1 3-


    Farah (Voltic Hunter) *Blind (1)*
    HP: 5/15
    MP: 16/30
    Atk: 2
    Def: 2
    Int: 5
    Spr: 4
    Critical: 4%
    Evasion: 4%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}


    Matra (Priest of Graiin)
    HP: 20/25
    MP: 9/20
    Atk: 5
    Def: 3
    Int: 2
    Spr: 3
    Critical: 3%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}


    Roulnorok (Shadowsong)
    HP: 12/20
    MP: 5/25
    Atk: 2
    Def: 4
    Int: 5 -- 6
    Spr: 2
    Critical: 4%
    Evasion: 4%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}


    Tinesia (Dragonsinger) *Severe Burn (4)* *Severe Taint (2)*
    HP: 4/15
    MP: 2/30
    Atk: 2
    Def: 2
    Int: 5 -- 6
    Spr: 4
    Critical: 2%
    Evasion: 4%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}


    Gable (Ballerina/Astronaut/Fairy/Doctor)
    X-Gauge: {/////}{/////}{/////}

    Alichor (Lesser Dastard)
    HP: 21/25
    MP: 27/35
    Atk: 5
    Def: 2
    Int: 5
    Spr: 2
    Critical: 5%
    Evasion: 4%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}


    Halsdam (Lesser Dastard)
    HP: 16/25
    MP: 19/35
    Atk: 5
    Def: 2
    Int: 5
    Spr: 2
    Critical: 5%
    Evasion: 4%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}


    Scarm (Lesser Dastard) *CRITICAL*
    HP: 2/25
    MP: 27/35
    Atk: 5
    Def: 2
    Int: 5
    Spr: 2
    Critical: 5%
    Evasion: 4%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}


    Yelnats (Lesser Dastard)
    X-Gauge: {/////}{/////}{/////}

    { } - Empty Cell

    {P} - Crossroads Sign

    --- Cannot be Passed or Occupied
    --- Vulnerable to Fire Element
    --- HP: 15/15
    --- Def: 2
    --- Spr: 2
    --- CON: 2/10


    {s} - Snowy Shrub

    --- Cannot be Passed or Occupied
    --- Interact with Fire Element [Instantly burns up]
    --- HP: 15
    --- Def: 2
    --- Spr: 3
    --- CON: 1/10


    {b} - Snowbank

    --- Cannot be Passed or Occupied
    --- Block Property [Can be bypassed by sacrificing 1 Cell of Movement from an available Movement Command]
    --- Vulnerable to Fire Element
    --- HP: 25
    --- Def: 2
    --- Spr: 2
    --- CON: 1/10


    {l} - Lamppost

    --- Cannot be Passed or Occupied
    --- Interact with Electric Element [Produce a burst of light in a Radius of 3 Cells, giving all Units a Chance of Blind and smiting Monsters. Effects diminish with Range]
    --- Trigger Command: Light the Darkness! [Illuminates Cells within a 2-Cell Radius, slowing and weakening Monsters]
    --- HP: 30
    --- Def: 7
    --- Spr: 5
    --- CON: 4/10


    {o} - Stray Object

    --- Cannot be Occupied
    --- Trigger Command: Pick Up! [Pick up the object. Finders keepers]


    ~ Player Phase VI ~
     
  11. "Oh, does the static in the air feel different? Did you guys actually manage to make one of them keel over without me? Are you actually finding out that bad things stop moving if you whack them enough?! Wow, amazing, good job, I'm so surprised. Now just get over here and help me out or something. My everything's starting to hurt and I felt a comfortable blast of heat nearby. Try to help before that comfortable heat turns into permanent burn scars."

    Farah attacks Halsdam!

    Farah waits!
     
  12. (Matra Attacks Scarm!)
    (5-2 = 3 Atk Damage!)
     
  13. [Roulnorok cycles MP.

    Roulnorok waits.


    Tinesia attacks Alichor.

    Tinesia burns to death.


    Kuda waits until morning to fix this post.]
     

  14. [HR][/HR]

    Iteration I ~ Level 001

    Location: Weisnachten -- Christening Crossroads

    Objective: Defeat all enemies!

    Achievement: Guard the Way - Prevent the Crossroads Sign (G7) from being destroyed. Even though it is in an inconvenient place. [10 Achievement Points]

    Atmosphere: All Alone - A town enclosed in snow and darkness, writhing with tormented memories and plagued with infernal shadows... stepping away from the only friendly faces in sight makes you feel even more vulnerable than usual. Ally Units which are not within 2 Cells of at least one other Ally Unit take +15% Damage Input and are more likely to be afflicted with Negative Status Effects.

    Party Limit: 5/5

    Music: Spooks of Halloween Town

    -----~---~---~-----

    Farah is affected by Halsdam's Innate Property Visage of Dread.

    Halsdam takes 2 Damage. (Farah)
    HP: 14/25

    Halsdam is Tagged for 3 Turns.

    Farah evades Dread.

    -------

    Matra is affected by Scarm's Innate Property Visage of Dread.

    Scarm takes 2 Damage. (Matra)
    HP: 0/25

    Scarm Perfect Kill!!

    -------

    Roulnorok recovers 3 MP.
    MP: 8/25

    -------

    Tinesia is affected by Alichor's Innate Property Visage of Dread.

    Alichor takes 3 Damage. (Tinesia)
    HP: 18/25

    Tinesia evades Dread.

    -------

    Tinesia is suffering from a Severe Burn. Tinesia takes 2 Damage! (Efficacy of next tick increased to 18% Max HP)
    HP: 2/15

    Tinesia is in Critical condition!

    Tinesia is Severely Tainted. Tinesia suffers 2 MP Damage!
    MP: 0/39

    -----~---~---~-----

    Tinesia's Severe Burn has 3 Turns left.

    Tinesia is Severely Tainted for 1 more Turn.

    Farah is no longer Blinded.


    ~ Gauge Step ~

    Farah | 0.5 X-Levels Acquired!
    X-Gauge: {/////}{/////}{/////}

    Matra | 1.5 X-Levels Acquired!!
    X-Gauge: {/////}{/////}{/////}

    Roulnorok | No Change...
    X-Gauge: {/////}{/////}{/////}

    Tinesia | 0.5 X-Level Acquired!
    X-Gauge: {/////}{/////}{/////}



    { } { } { } { } {s} { } { } {b} {s} { } { } { } { } A
    { } { } { } { } {s} {b} { } {b} {s} { } { } { } { } B
    { } { } { } { } {s} {b} { } { } {s} { } { } { } { } C
    { } { } { } {s} {s} {b} {Y} {l} {s} {s} { } { } { } D
    {s} {s} {s} {s} { } {R} {T} { } {b} {s} {s} {s} {s} E
    { } { } {b} {l} {b} { } { } { } {b} { } { } { } { } F
    { } { } {b} { } { } {M} {P} {A} { } { } {b} { } { } G
    {b} {F} { } { } {H} {S} { } {G} { } {l} { } { } { } H
    {s} {s} {s} { } {b} { } { } { } { } {s} {s} {s} {s} I
    { } { } { } {s} {s} {l} { } {b} {s} {s} { } { } { } J
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } K
    { } { } {o} { } {s} { } {b} {b} {s} { } { } { } { } L
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } M
    -1---2---3---4---5---6---7---8---9--1 0-1 1-1 2-1 3-


    ~ Enemy Phase VI ~

    Alichor moves to F7 (G8 - F8 - F7).

    Alichor casts Desecrate. An area in front of the Dastard is singed for 6 Fire INT Damage and a Chance of Burn! S-Ability Destructive Influence imbues the attack with a Chance of Taint.
    MP: 19/35

    Tinesia takes 2 Damage.
    HP: 0/20

    Tinesia K.O.! X-Levels halved.
    X-Gauge: {/////}{/////}{/////}

    Roulnorok takes 4 Damage.
    HP: 8/20

    Roulnorok is Burned for 3 Turns.

    Roulnorok evades being Tainted.

    -------

    Halsdam moves to H4 (H5 - H4). The light hampers its ability to move...

    Halsdam uses Ravage on Farah (H2). The Target is especially vulnerable due to Atmosphere All Alone. 7 Dark ATK Damage! Halsdam dashes to H3. S-Ability Destructive Influence imbues the attack with a Chance of Wound.
    MP: 11/35

    Farah takes 5 Damage.
    HP: 0/15

    Farah K.O.! X-Levels halved.
    X-Gauge: {/////}{/////}{/////}



    { } { } { } { } {s} { } { } {b} {s} { } { } { } { } A
    { } { } { } { } {s} {b} { } {b} {s} { } { } { } { } B
    { } { } { } { } {s} {b} { } { } {s} { } { } { } { } C
    { } { } { } {s} {s} {b} {Y} {l} {s} {s} { } { } { } D
    {s} {s} {s} {s} { } {R} {T} { } {b} {s} {s} {s} {s} E
    { } { } {b} {l} {b} { } {A} { } {b} { } { } { } { } F
    { } { } {b} { } { } {M} {P} { } { } { } {b} { } { } G
    {b} {F} {H} { } { } {S} { } {G} { } {l} { } { } { } H
    {s} {s} {s} { } {b} { } { } { } { } {s} {s} {s} {s} I
    { } { } { } {s} {s} {l} { } {b} {s} {s} { } { } { } J
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } K
    { } { } {o} { } {s} { } {b} {b} {s} { } { } { } { } L
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } M
    -1---2---3---4---5---6---7---8---9--1 0-1 1-1 2-1 3-


    Farah (Voltic Hunter) *KO*
    X-Gauge: {/////}{/////}{/////}


    Matra (Priest of Graiin)
    HP: 20/25
    MP: 9/20
    Atk: 5
    Def: 3
    Int: 2
    Spr: 3
    Critical: 3%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}


    Roulnorok (Shadowsong) *Burn (3)*
    HP: 8/20
    MP: 8/25
    Atk: 2
    Def: 4
    Int: 5
    Spr: 2
    Critical: 4%
    Evasion: 4%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}


    Tinesia (Dragonsinger) *KO*
    X-Gauge: {/////}{/////}{/////}


    Gable (Ballerina/Astronaut/Fairy/Doctor) *KO*
    X-Gauge: {/////}{/////}{/////}

    Alichor (Lesser Dastard)
    HP: 18/25
    MP: 19/35
    Atk: 5
    Def: 2
    Int: 5
    Spr: 2
    Critical: 5%
    Evasion: 4%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}


    Halsdam (Lesser Dastard) *Tagged (3)*
    HP: 14/25
    MP: 11/35
    Atk: 5
    Def: 2
    Int: 5
    Spr: 2
    Critical: 5%
    Evasion: 4%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}


    Scarm (Lesser Dastard) *Perfect Kill*
    X-Gauge: {/////}{/////}{/////}


    Yelnats (Lesser Dastard) *KO*
    X-Gauge: {/////}{/////}{/////}

    { } - Empty Cell

    {P} - Crossroads Sign

    --- Cannot be Passed or Occupied
    --- Vulnerable to Fire Element
    --- HP: 15/15
    --- Def: 2
    --- Spr: 2
    --- CON: 2/10


    {s} - Snowy Shrub

    --- Cannot be Passed or Occupied
    --- Interact with Fire Element [Instantly burns up]
    --- HP: 15
    --- Def: 2
    --- Spr: 3
    --- CON: 1/10


    {b} - Snowbank

    --- Cannot be Passed or Occupied
    --- Block Property [Can be bypassed by sacrificing 1 Cell of Movement from an available Movement Command]
    --- Vulnerable to Fire Element
    --- HP: 25
    --- Def: 2
    --- Spr: 2
    --- CON: 1/10


    {l} - Lamppost

    --- Cannot be Passed or Occupied
    --- Interact with Electric Element [Produce a burst of light in a Radius of 3 Cells, giving all Units a Chance of Blind and smiting Monsters. Effects diminish with Range]
    --- Trigger Command: Light the Darkness! [Illuminates Cells within a 2-Cell Radius, slowing and weakening Monsters]
    --- HP: 30
    --- Def: 7
    --- Spr: 5
    --- CON: 4/10


    {o} - Stray Object

    --- Cannot be Occupied
    --- Trigger Command: Pick Up! [Pick up the object. Finders keepers]


    ~ Player Phase VII ~
     
  15. (Matra waits for Roulnorok's Turn)
    (Matra moves to E6)
    (G6 > F6 > E6)
    (Matra Cycles Mana)
    (10/20 MP)
     
  16. [Roulnorok moves to E5.

    Roulnorok casts Duro on Alichor! 5 Int Wind damage. -10% Spr for 3 turns, stackable.
    MP: 1/25]
     

  17. [HR][/HR]

    Iteration I ~ Level 001

    Location: Weisnachten -- Christening Crossroads

    Objective: Defeat all enemies!

    Achievement: Guard the Way - Prevent the Crossroads Sign (G7) from being destroyed. Even though it is in an inconvenient place. [10 Achievement Points]

    Atmosphere: All Alone - A town enclosed in snow and darkness, writhing with tormented memories and plagued with infernal shadows... stepping away from the only friendly faces in sight makes you feel even more vulnerable than usual. Ally Units which are not within 2 Cells of at least one other Ally Unit take +15% Damage Input and are more likely to be afflicted with Negative Status Effects.

    Party Limit: 5/5

    Music: Spooks of Halloween Town

    -----~---~---~-----

    Roulnorok is affected by Alichor's Innate Property Visage of Dread.

    Alichor takes 2 Damage. (Roulnorok)
    HP: 16/25

    Alichor's Spr. Stat is reduced for 3 Turns.
    Spr: 2 -- 1

    Roulnorok evades Dread.

    -------

    Matra recovers 1 MP.
    MP: 10/20

    -------

    Roulnorok is suffering from a Burn. Roulnorok takes 2 Damage!
    HP: 6/20

    -----~---~---~-----

    Roulnorok's Burn has 2 more Turns left.


    ~ Gauge Step ~

    Matra | No Change...
    X-Gauge: {/////}{/////}{/////}

    Roulnorok | 1 X-Level Acquired! E-TRIGGER READY!
    X-Gauge: {/////}{/////}{/////}



    { } { } { } { } {s} { } { } {b} {s} { } { } { } { } A
    { } { } { } { } {s} {b} { } {b} {s} { } { } { } { } B
    { } { } { } { } {s} {b} { } { } {s} { } { } { } { } C
    { } { } { } {s} {s} {b} {Y} {l} {s} {s} { } { } { } D
    {s} {s} {s} {s} {R} {M} {T} { } {b} {s} {s} {s} {s} E
    { } { } {b} {l} {b} { } {A} { } {b} { } { } { } { } F
    { } { } {b} { } { } { } {P} { } { } { } {b} { } { } G
    {b} {F} {H} { } { } {S} { } {G} { } {l} { } { } { } H
    {s} {s} {s} { } {b} { } { } { } { } {s} {s} {s} {s} I
    { } { } { } {s} {s} {l} { } {b} {s} {s} { } { } { } J
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } K
    { } { } {o} { } {s} { } {b} {b} {s} { } { } { } { } L
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } M
    -1---2---3---4---5---6---7---8---9--1 0-1 1-1 2-1 3-


    ~ Enemy Phase VII ~

    Alichor moves to F6 (F7 - F6).

    Alichor casts Desecrate. An area in front of the Dastard is singed for 6 Fire INT Damage and a Chance of Burn! S-Ability Destructive Influence imbues the attack with a Chance of Taint.
    MP: 11/35

    Matra takes 3 Damage.
    HP: 17/25

    Matra avoids Burn.

    Matra avoids Taint.

    Roulnorok takes 4 Damage.
    HP: 2/20

    Roulnorok is in Critical condition!

    Roulnorok avoids Burn.

    Roulnorok avoids Taint.

    -------

    Halsdam moves to H4 (H3 - H4). The light hampers its ability to move...

    Halsdam waits...



    { } { } { } { } {s} { } { } {b} {s} { } { } { } { } A
    { } { } { } { } {s} {b} { } {b} {s} { } { } { } { } B
    { } { } { } { } {s} {b} { } { } {s} { } { } { } { } C
    { } { } { } {s} {s} {b} {Y} {l} {s} {s} { } { } { } D
    {s} {s} {s} {s} {R} {M} {T} { } {b} {s} {s} {s} {s} E
    { } { } {b} {l} {b} {A} { } { } {b} { } { } { } { } F
    { } { } {b} { } { } { } {P} { } { } { } {b} { } { } G
    {b} {F} { } {H} { } {S} { } {G} { } {l} { } { } { } H
    {s} {s} {s} { } {b} { } { } { } { } {s} {s} {s} {s} I
    { } { } { } {s} {s} {l} { } {b} {s} {s} { } { } { } J
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } K
    { } { } {o} { } {s} { } {b} {b} {s} { } { } { } { } L
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } M
    -1---2---3---4---5---6---7---8---9--1 0-1 1-1 2-1 3-


    Farah (Voltic Hunter) *KO*
    X-Gauge: {/////}{/////}{/////}


    Matra (Priest of Graiin)
    HP: 18/25
    MP: 10/20
    Atk: 5
    Def: 3
    Int: 2
    Spr: 3
    Critical: 3%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}


    Roulnorok (Shadowsong) *CRITICAL* *Burn (2)*
    HP: 2/20
    MP: 1/25
    Atk: 2
    Def: 4
    Int: 5
    Spr: 2
    Critical: 4%
    Evasion: 4%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}


    Tinesia (Dragonsinger) *KO*
    X-Gauge: {/////}{/////}{/////}


    Gable (Ballerina/Astronaut/Fairy/Doctor) *KO*
    X-Gauge: {/////}{/////}{/////}

    Alichor (Lesser Dastard)
    HP: 16/25
    MP: 11/35
    Atk: 5
    Def: 2
    Int: 5
    Spr: 2 -- 1 (3)
    Critical: 5%
    Evasion: 4%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}


    Halsdam (Lesser Dastard) *Tagged (2)*
    HP: 14/25
    MP: 11/35
    Atk: 5
    Def: 2
    Int: 5
    Spr: 2
    Critical: 5%
    Evasion: 4%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}


    Scarm (Lesser Dastard) *Perfect Kill*
    X-Gauge: {/////}{/////}{/////}


    Yelnats (Lesser Dastard) *KO*
    X-Gauge: {/////}{/////}{/////}

    { } - Empty Cell

    {P} - Crossroads Sign

    --- Cannot be Passed or Occupied
    --- Vulnerable to Fire Element
    --- HP: 15/15
    --- Def: 2
    --- Spr: 2
    --- CON: 2/10


    {s} - Snowy Shrub

    --- Cannot be Passed or Occupied
    --- Interact with Fire Element [Instantly burns up]
    --- HP: 15
    --- Def: 2
    --- Spr: 3
    --- CON: 1/10


    {b} - Snowbank

    --- Cannot be Passed or Occupied
    --- Block Property [Can be bypassed by sacrificing 1 Cell of Movement from an available Movement Command]
    --- Vulnerable to Fire Element
    --- HP: 25
    --- Def: 2
    --- Spr: 2
    --- CON: 1/10


    {l} - Lamppost

    --- Cannot be Passed or Occupied
    --- Interact with Electric Element [Produce a burst of light in a Radius of 3 Cells, giving all Units a Chance of Blind and smiting Monsters. Effects diminish with Range]
    --- Trigger Command: Light the Darkness! [Illuminates Cells within a 2-Cell Radius, slowing and weakening Monsters]
    --- HP: 30
    --- Def: 7
    --- Spr: 5
    --- CON: 4/10


    {o} - Stray Object

    --- Cannot be Occupied
    --- Trigger Command: Pick Up! [Pick up the object. Finders keepers]


    ~ Player Phase VIII ~
     
  18. (Matra casts +Blessing of Graiin on Roulnorok)
    (1/20 MP)
    (5 Atk Healing.)  
    (+20% Def until an equal amount of HP is removed or after 2 turns)
     
  19. [Roulnorok moves to E8!

    Roulnorok activates his E-Trigger, Song of Truth! 5 X-Levels.]
     

  20. [HR][/HR]

    Iteration I ~ Level 001

    Location: Weisnachten -- Christening Crossroads

    Objective: Defeat all enemies!

    Achievement: Guard the Way - Prevent the Crossroads Sign (G7) from being destroyed. Even though it is in an inconvenient place. [10 Achievement Points]

    Atmosphere: All Alone - A town enclosed in snow and darkness, writhing with tormented memories and plagued with infernal shadows... stepping away from the only friendly faces in sight makes you feel even more vulnerable than usual. Ally Units which are not within 2 Cells of at least one other Ally Unit take +15% Damage Input and are more likely to be afflicted with Negative Status Effects.

    Party Limit: 5/5

    Music: Spooks of Halloween Town

    -----~---~---~-----

    Roulnorok is healed for 5 HP, and gains +20% Def. for 2 Turns (or until 5 HP Damage is taken).
    HP: 7/20
    Def: 4 -- 5

    -------

    Roulnorok's E-Trigger is activated! 5 X-Levels are Frozen for 3 Turns. He gains Doublecast (Immutable) for 3 Turns and attacks which Target him have a 50% chance of missing.

    -------

    Roulnorok is suffering from a Burn. Roulnorok takes 2 Damage!
    HP: 5/20

    Roulnorok is in Critical condition!

    -----~---~---~-----

    Roulnorok's Burn has 1 more Turn left.

    Roulnorok's Song of Truth has 3 Turns left.


    ~ Gauge Step ~

    Matra | 1 X-Level Acquired!
    X-Gauge: {/////}{/////}{/////}

    Roulnorok | 5 X-Levels Frozen for 3 Turns.
    X-Gauge: {/////}{/////}{/////}



    { } { } { } { } {s} { } { } {b} {s} { } { } { } { } A
    { } { } { } { } {s} {b} { } {b} {s} { } { } { } { } B
    { } { } { } { } {s} {b} { } { } {s} { } { } { } { } C
    { } { } { } {s} {s} {b} {Y} {l} {s} {s} { } { } { } D
    {s} {s} {s} {s} { } {M} {T} {R} {b} {s} {s} {s} {s} E
    { } { } {b} {l} {b} {A} { } { } {b} { } { } { } { } F
    { } { } {b} { } { } { } {P} { } { } { } {b} { } { } G
    {b} {F} { } {H} { } {S} { } {G} { } {l} { } { } { } H
    {s} {s} {s} { } {b} { } { } { } { } {s} {s} {s} {s} I
    { } { } { } {s} {s} {l} { } {b} {s} {s} { } { } { } J
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } K
    { } { } {o} { } {s} { } {b} {b} {s} { } { } { } { } L
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } M
    -1---2---3---4---5---6---7---8---9--1 0-1 1-1 2-1 3-


    ~ Enemy Phase VIII ~

    Alichor attacks Matra (E6)! 5 ATK Damage! S-Ability Destructive Influence lends the attack a Chance of Wound (Mod. -2).

    Matra takes 2 Damage.
    HP: 16/25

    Matra is Wounded for 3 Turns.

    Alichor waits...

    -------

    Halsdam moves to H5 (H4 - H5). The light hampers its ability to move...

    Halsdam snarls impatiently...



    { } { } { } { } {s} { } { } {b} {s} { } { } { } { } A
    { } { } { } { } {s} {b} { } {b} {s} { } { } { } { } B
    { } { } { } { } {s} {b} { } { } {s} { } { } { } { } C
    { } { } { } {s} {s} {b} {Y} {l} {s} {s} { } { } { } D
    {s} {s} {s} {s} { } {M} {T} {R} {b} {s} {s} {s} {s} E
    { } { } {b} {l} {b} {A} { } { } {b} { } { } { } { } F
    { } { } {b} { } { } { } {P} { } { } { } {b} { } { } G
    {b} {F} { } { } {H} {S} { } {G} { } {l} { } { } { } H
    {s} {s} {s} { } {b} { } { } { } { } {s} {s} {s} {s} I
    { } { } { } {s} {s} {l} { } {b} {s} {s} { } { } { } J
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } K
    { } { } {o} { } {s} { } {b} {b} {s} { } { } { } { } L
    { } { } { } { } {s} { } { } { } {s} { } { } { } { } M
    -1---2---3---4---5---6---7---8---9--1 0-1 1-1 2-1 3-


    Farah (Voltic Hunter) *KO*
    X-Gauge: {/////}{/////}{/////}


    Matra (Priest of Graiin) *Wound (3)*
    HP: 16/25
    MP: 1/20
    Atk: 5
    Def: 3
    Int: 2
    Spr: 3
    Critical: 3%
    Evasion: 3%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}


    Roulnorok (Shadowsong) *CRITICAL* *Song of Truth (3)* *Burn (1)*
    HP: 5/20
    MP: 1/25
    Atk: 2
    Def: 4 -- 5 (2)
    Int: 5
    Spr: 2
    Critical: 4%
    Evasion: 4%
    Movement: 3 Cells
    X-Gauge: {/////}{/////}{/////}


    Tinesia (Dragonsinger) *KO*
    X-Gauge: {/////}{/////}{/////}


    Gable (Ballerina/Astronaut/Fairy/Doctor) *KO*
    X-Gauge: {/////}{/////}{/////}

    Alichor (Lesser Dastard)
    HP: 16/25
    MP: 11/35
    Atk: 5
    Def: 2
    Int: 5
    Spr: 2 -- 1 (2)
    Critical: 5%
    Evasion: 4%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}


    Halsdam (Lesser Dastard) *Tagged (1)*
    HP: 14/25
    MP: 11/35
    Atk: 5
    Def: 2
    Int: 5
    Spr: 2
    Critical: 5%
    Evasion: 4%
    Movement: 2 Cells
    X-Gauge: {/////}{/////}{/////}


    Scarm (Lesser Dastard) *Perfect Kill*
    X-Gauge: {/////}{/////}{/////}


    Yelnats (Lesser Dastard) *KO*
    X-Gauge: {/////}{/////}{/////}

    { } - Empty Cell

    {P} - Crossroads Sign

    --- Cannot be Passed or Occupied
    --- Vulnerable to Fire Element
    --- HP: 15/15
    --- Def: 2
    --- Spr: 2
    --- CON: 2/10


    {s} - Snowy Shrub

    --- Cannot be Passed or Occupied
    --- Interact with Fire Element [Instantly burns up]
    --- HP: 15
    --- Def: 2
    --- Spr: 3
    --- CON: 1/10


    {b} - Snowbank

    --- Cannot be Passed or Occupied
    --- Block Property [Can be bypassed by sacrificing 1 Cell of Movement from an available Movement Command]
    --- Vulnerable to Fire Element
    --- HP: 25
    --- Def: 2
    --- Spr: 2
    --- CON: 1/10


    {l} - Lamppost

    --- Cannot be Passed or Occupied
    --- Interact with Electric Element [Produce a burst of light in a Radius of 3 Cells, giving all Units a Chance of Blind and smiting Monsters. Effects diminish with Range]
    --- Trigger Command: Light the Darkness! [Illuminates Cells within a 2-Cell Radius, slowing and weakening Monsters]
    --- HP: 30
    --- Def: 7
    --- Spr: 5
    --- CON: 4/10


    {o} - Stray Object

    --- Cannot be Occupied
    --- Trigger Command: Pick Up! [Pick up the object. Finders keepers]


    ~ Player Phase IX ~
     

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